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Cyberpunk 2077 PC Review

Cyberpunk 2077 PC Review

Hi guys! Today I will talk about Cyberpunk 2077. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Cyberpunk 2077 PC Review


Cyberpunk 2077’s story is very good although I have to say it was overhyped. Watching the trailers and interviews I expected more immersion from the story and more significant choices. The choices you can make and the influence those choices have in the world of Cyberpunk 2077 aren’t very different from Witcher 3’s.

The only significant difference is the starting choice of the background of your character and the character creation system. One thing is for certain, there is nothing groundbreaking or innovative in the story of Cyberpunk and the level of immersion it gives you.


Many things have been said already about Cyberpunk 2077 and its performance/gameplay and the many bugs the game has. While those things do exist, but I will only talk about my personal experience with the game on a GTX 1070 with i7-7700 and 16 GB of RAM.

First, let’s talk about bugs. Although I saw a good number of bugs while I was playing the game, I didn’t saw those game-breaking bugs that I see in videos on youtube. I believe those bugs have something to do with the systems you are running the game on and the graphics quality you chose on these systems.

I personally played on medium settings. While the bugs were somewhat annoying I didn’t mind them all that much. I think there are more important issues with game design.

First and foremost one big issue is the loading of the environment and characters. A lot of times when I reached an area I had to wait for the characters and area to fully load before I was able to interact with the characters. Probably a part of it has to do with me using and HDD but I don’t think that it should be this big of a problem.

Another big issue is the vehicle handling and physics. They are both terrible to say the least. I haven’t seen worse vehicle handling than this. Some people will say that the developers haven’t made vehicles before so it is understandable. To that, I will say that they had 8 years to make this game and they still managed to have the worst vehicle handling I have ever seen. If they needed more time then they should have waited before they released the game.

Now I know that it wasn’t the developer’s choice to release the game this early and that they needed a little more time but seriously guys 8 years and a crucial part of the game which is vehicle handling is still this bad I think that it is inexcusable. Vehicle handling is one of the vital parts of the game and should have been one of the first things they addressed.

As for the combat, I can only speak about netrunner playstyle since I only played with netrunner abilities and I didn’t use guns much. I only had 3 points in Body for the entire game and only unlocked netrunner abilities from the Intelligence tree and when I reached 20 points in Intelligence I started putting points in Technical Ability.

I have to say I enjoyed playing as a netrunner since it was something different that I hadn’t seen before in previous games I played. I think the most groundbreaking thing they did in this game was the netrunner playstyle. Another thing I enjoyed is how you were limited in the actions you could do(like opening doors) depending on the number of points you had used on that specific perk.

These two things that they did are the best things for me that Cyberpunk 2077 has to offer.

Now let’s talk about the enemies that you will face. There isn’t a lot of variety in the enemies, while there are different enemy types, nothing changed all that much for me. That might have to do with the fact that I rarely fought enemies from up close and they were usually eliminated through netrunning abilities.

I think this was a problem of its own and I have seen it talked about. The problem is that the game isn’t challenging even on its hardest difficulty which I played. Whatever perk you choose to put points on, at some point you will be op and destroy enemies with ease. I think they should have thought of that and made the game more challenging.

As for the content, it takes around 25 hours to beat the game and if you do side missions it would take 40-50 hours. I think thats a decent amount of content but content isn’t really the issue in this game.


The visuals of Cyberpunk 2077 are excellent and the world looks amazing and realistic. If this game has done one thing right, that is the visuals. That said you need a very good PC to fully enjoy the high quality visuals. I played this game on a system with a GTX 1070 and i7-7700 and of course I couldn’t play it on max quality, so I played on medium settings to hit 60 fps for the most part.

The game has a long way to go on the optimization department and it will take a while before we can say its optimized.

As for the customization, the character creation system is very good. There are other things I would want a game like this to have and I wonder why those things weren’t there from the beginning. First I would like a way to change hairstyle after the character creation, something that existed in Witcher 3 and I really don’t understand why they didn’t add it. Also, there is no equipment transmogrification system, meaning that you aren’t able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats.

Also, CD Projekt said that you would be able to see your character in cutscenes and you rarely can. The number of times I saw my character in cutscenes can be counted on one hand. All this customization is useless when you can’t see your character.

Final Thoughts

Let me summarize what you should keep from this article.

First, the story of Cyberpunk 2077 is good but nothing you haven’t seen before or groundbreaking.

Second, the gameplay has its highlights, like playing as a netrunner (which is something I haven’t seen before) and the environment limitations depending on the points you put on perks(like opening doors). Beyond that, the game isn’t all that great. It has bugs and depending on the system you run it you might face more or less than I faced, the vehicle handling is horrible, the game isn’t challenging and there are a lot of features missing, like being able to change your hairstyle, customize vehicles, and all that customization on your character is useless if you never see him even in cutscenes.

The only thing excellent about this game is the graphics and visuals. Beyond that, it’s a pretty average game at the state its in right now. The developers have promised that they will fix the issues in patches that are coming in January and February and they will release a free DLC and there are rumors for a re-release in June but right now it’s not worth buying.

The game sells for 60€ and I recommend waiting for a sale or until they fix all the crucial problems I mentioned.

Final Verdict

Storyline: 9

Gameplay: 9

Visuals: 10

General Rating: 9

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

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