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Valorant Review

Valorant Review

Riot Games (who finally earned the name) actually had a dynamic 10-year anniversary of its core legendary game, League of Legends.

They announced their plans to create more games in more genres.

Valorant is Riot’s attempt at an FPS game.

Highly anticipated, the game saw a massive increase in interest when the beta was released and keys were limited.

But how good is it really? Does it deserve all this praise?

As usual, this review will have a Storyline, Gameplay, Visuals and Personal Thoughts sections. Without further ado:


We don’t have much in terms of story.

What we do know, is that, set in a future Earth, some people gained superhuman abilities from an event of unknown origins.

A secret organization is trying to recruit these individuals, and anyone who possess technology equal to those individuals’ powers.

Other than that, Riot states that they want the story to be told through character interactions in-game.


Valorant is an FPS. In fact, you will find its gameplay to be very similar to legendary FPS such as CS:GO and CoD.

However, Riot didn’t just want to create another regular FPS, so instead, they drew inspiration from other different FPSs like Overwatch.

The result is a mix of the 2 subgenres.

To start with, each team has a different objective and a different start point.. Fortunately, to stay balanced, you’ll be playing half the game as one team, and for the rest of the game with the other.

Let’s continue with the objectives:

There are (usually) two sites in any given map called the A Site and the B Site. Some maps have a C Site as well.

At the start of the game, you either play as the Attackers or the Defenders.

As the Attackers, you have to take the bomb (called the Spike) in any of the sites and plant it, then protect it until it detonates.

As the Defenders, you have to stop the Attackers from fulfilling their goal.

Generally, a round can be won if every member of one team is dead. However, if all Attackers die, but the Spike is planted, then the defenders have to defuse it to win the round (regardless of any opponent being alive or not).

The Defenders can also win by “playing time”, or in simple words, waiting out the round timer. If it expires, the Attackers haven’t planted the spike and at least 1 Defender is alive, then the Defenders win.

There is a casual and competitive game mode.

The modes are mostly similar between each other, beside the obvious fact that the competitive is essentially ranked, where you will play for your promotion/demotion.

Unlike CS:GO, Riot does give you a clue on how the game’s MMR works, but you still can’t see your direct placement.

The game is extremely competitive due to its complicated mechanics. Despite the objectives, it’s still not just a simple gun fest. The game has many micro and macro mechanics.

For starters, each game has a dedicated economy.

Each player has his own pot. You can earn money (called credits) by killing enemies, and a set amount after losing or winning (obviously you gain more money by winning rounds).

You’ll gain increasingly more creds by lose streaking, but no more than an upper limit, that is still lower than winning creds.

There are many more things with the game’s economy that you’ll learn by playing. One simple thing is an “eco” round, in which you buy (almost) nothing to save money. The economy fully resets when the players switch sides.

Besides weapons, you can buy skills.

Every character has 4 skills. 1 of their skills is always available in each round, and refreshes after every round. Some skills can refresh and used a second time in a round.

There are also 2 other skills for each player that you need to buy. They work similarly to grenades, and most of them are crowd control and AoE skills.

Finally, each player has his Ultimate. This can be recharged by killing enemies, finding black orbs around the map and securing them (making you vulnerable for a few seconds), dying (only once every round) and by defusing or planting the Spike.

The weapons are also quite complicated. As expected, each weapon has a different recoil, magazine, power, etc.

You will need to learn which weapon is optimal in which situation, when to burst fire, continuously fire, or one-tap (throwing a bullet at a time), which weapons can penetrate walls and doors, how much damage you deal and most importantly, where to aim to hit the head.

You can also right-click to get enhanced zoom on most weapons (for the cost of mobility and rate of fire). Some weapons have a secondary attack instead.

The game has friendly fire as well, but only on abilities.

Competitive requires A LOT of communication. The game has in-game voice chat, and you must use this to the fullest lest you want to lose every time. You must use it to give info on the enemy position, or enemy damage taken.

You can also use it when you want to cover a specific point, or trade a weapon, or before you use a grenade. Generally, you’ll want to use it as much as possible, as info is key to victory. I’m not even exaggerating!

It’s even possible to hear someone coming (unless he’s sneaking).

As you see, the game has a lot of macro (economy and positioning) and micro (grenade placement and weapon usage) to handle. That’s why I recommend trying out casual a lot before going to ranked. Maybe even finding a team of friends to make things easier.


When we’re talking Riot Games, you can expect a game that runs on very bad PCs and Laptops, which is one of the company’s reasons of success.

That said, the graphics are polished and quite good, despite not being as realistic.

Personal Thoughts

The game definitely looks like a CS:GO clone with some Overwatch elements incorporated.

In fact, I wouldn’t blame you if you call it that.

But Riot seems to have the secret to success, and like their previous “tests” into other genres, it’s probably gonna be extremely popular.

That said, it might not be bad at all. I mean, there isn’t something similar, and if it’s fun, why not?

This game is serious enough to be taken as an actual FPS but also has elements of an RPG for the more adventurous out there.

I suggest you try it out. Besides, as we’re talking about Riot here, it’s completely free of charge.

Final Verdict

Storyline: 7.0

Gameplay: 9.2

Visuals: 7.5

General Rating: 7.9

That’s it for my review. Do you like Valorant? Do you prefer it than CS:GO and/or Overwatch? Leave a comment below.

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Ziggurat Review

Ziggurat Review

Ziggurat is a combination of first-person shooter and dungeon crawler, all these purely single player.

It is developed by Milkstone Studios and received its last update in the distant 2016. the devs said that it would probably be the last update the game gets, and surely enough, this goes until today.

The game generally never really exploded or anything, but ever since 2014 (its release year), it’s been a stable dungeon-crawler choice for the fans of the genre.

Now, at this time, is it worth to buy this game?

This review will have a Storyline, Gameplay, Visuals and finally, a Personal Thoughts section. Without further ado:


The storyline is that the character you use, who is proficient with various magical skills, attends a meeting held by the Daedolon Brothers; the most powerful circle of wizards in the realm.

Every “ten winters”, they host a challenge for the more talented magic users in order to join the guild. In order to succeed, everyone must pass the Ziggurat.

Not much is known about the Ziggurat, other than that it houses dangers beyond comprehension. Additional lore tidbits are revealed through various Lore Scroll Rooms.

Once you finish, you get 1 of 3 endings depending on how much you explored in your gameplay.


The gameplay is that of a classic dungeon-crawler.

Your character begins with his/her Magic Wand, which has different fire rate, damage, and various other abilities per character. In the first room, you also get 1 random weapon from 1 of the 3 random categories; Spell Books, Staves, and Alchemy Weapons. There are many different weapons for each category.

Generally speaking, Spells are better dealing burst damage and effects, Staves are DPS oriented and Alchemy is AoE.

Every weapon uses its own respective mana; blue for Spells, green for Staves, and orange for Alchemy. The Wand uses its own purple mana. With the exception of 1 or 2 characters, only the Wand recharges over time. For the rest, you’re gonna have to find mana gems dropped from enemies and sometimes a few breakable stuff in the environment.

You start exploring. Every room has enemies to defeat in order to advance, except if it’s a special room (more on that later). You can also run for faster exploration.

As you beat enemies, you will gain experience. With every level, you will get increased maximum HP, and a choice between 2 random perks. Some perks can be chosen multiple times (assuming you have them as choices on many levels) to strengthen their effects.

Some rooms might have champion enemies, distinguished by their colored aura. The difference between a champion and a regular enemy is that the champion has some form of advantage (either in stats or by being able to turn invisible for example).

Some rooms might have modifiers, like more mana spent for specific weapons, not being able to run, more experience, double enemies, etc.

Your purpose is to find the Portal Key and head to the Boss Room beat the big baddie and head to the next floor. There are 5 floors in total.

Every floor has 10+ rooms. I mentioned that there are special rooms. Unless stated otherwise, these special rooms contain no enemies. The special rooms include:

  • Starting Room: Obvious on what it is, the Starting Room always contains a new weapon every floor.
  • Portal Key Room: I mentioned it as well. In there is the Key to the Boss. If you go to the Boss room without the Portal Key, nothing will happen. The Portal Key Room has a spike trap on later floors.
  • Boss Room: Here, you fight the boss, as long as you have the key. In order to initiate the fight, besides having the key, you must move toward the center of the room. That means you can circle the room by touching the walls without initiating a boss fight. After the boss, this room contains the portal to the next floor
  • Treasure Room: Contains a box in the middle. Despite its name, there is a good chance it contains enemies. Other drops include health drops, experience, amulets, a new weapon, and mana gems.
  • Hazard Room: Is based on 1 or more hazard (among lava, arrows, and many others). Usually connected to many rooms.
  • Challenge Room: More hazardous the Hazard Room, its end contains a treasure chest. Unlike the box, it always contains something beneficial, with a chance of containing a random perk as well.
  • Lore Scroll Room: Already mentioned as well, this room contains Lore Scroll which gives you information about the Ziggurat and some experience. There are many breakable things as well.
  • Shrine Room: Contains 3 statues of deities. Each statue can randomly give you a Divine Blessing, Indifference, or Punishment. These are like positive or negative perks. The leftmost statue gives you 1 randomly for free. The centermost requires paying with health. The rightmost one needs 1 of the 3 types of mana (chosen at random on room generation).
  • Secret Room: This room is not visible on the map until you first go there. You can find it by searching all the walls on the floor. The Secret Room is behind a wall that is cracked. All you need to do is hit it a little with the wand. While that might sound hard at first, but it’s really no big deal. As you play more and more you’ll know where to start looking. The room contains a free perk and some information on various games from Milkstone Studios.

Besides experience, the enemies can drop mana gems and health pots. I also mentioned amulets. Amulets are short term buffs that recharge as you kill enemies.

As you play, you will unlock more perks for future runs, more weapons, and more characters.


Zigguarat’s visuals are very well done and polished, and the more impressive feat is that with these graphics, it still runs on low spec PCs. There’s nothing noteworthy however.

All in all, Ziggurat’s visuals are not too good, not too bad.

Personal Thoughts

Ziggurat is a great game to pass the time. Especially if you can find it on a sale, it’s a great game to have in your collection.

Don’t expect the hundreds of items gameplay of other dungeon-crawlers however, Ziggurat has less content for a smaller price.

In the end, Ziggurat is a perfect 10-minute break from either everyday struggles or an intense competitive gaming session.

Final Verdict

Storyline: 5.0

Gameplay: 7.5

Visuals: 6.8

Final Verdict: 6.4

That’s it for my review. Do you own Ziggurat. Have you done all the achievements. If you have any questions or anything to add, leave a comment below.

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Nioh PC Review

Nioh PC Review

Hi guys! Today I will talk about Nioh. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Nioh PC Review


The story of Nioh is average. It’s good that there is a story but you probably won’t care much about what’s happening. I am not really sure what’s the reason that I feel this way about the story of Nioh. I guess one problem is that the protagonist almost never speaks and he doesn’t show almost any emotion.

Also, the voice acting doesn’t sell the story. There are some good voice actors in this but overall it was a mediocre story and voice acting.

Personally I don’t believe you should get this game if you are looking for an amazing story. There are some historical figures that you will meet in the game that will make you enjoy some parts of the story but beyond this, there isn’t much else.

The reason you should get this game is the gameplay experience which is amazing as I will explain in the next section.


As I said in the previous section, the reason you should get this game is its amazing gameplay. First I will talk about the weapons and equipment that are available.

Nioh gives you the choice to fight with different kinds of weapons and each of them has its own skill tree that will allow you to use different kinds of combat abilities with that specific weapon.

The game also allows you to switch between two melee weapons and two ranged weapons so in total you have four weapons at your disposal.

Besides the weapons, you can also unlock abilities from 2 different “classes”. The first class has ninja skills and the second has onmyo skills. Both classes are very important for different reasons which I will not explain here because this isn’t the purpose of this article.

One tip that I shall give you though is to invest points in dexterity and magic stats early in the game so that you get points to unlock skills in those two classes. Ninja and Onmyo abilities are extremely useful in this game and you need them because without them the game gets extremely hard.

Besides dexterity and magic, there are another six stats that you can put points on. I recommend reading carefully what each stat does before you put points on anything.

One more thing I should mention when it comes to weapons is that for each weapon there three different stances you can switch between. High stance offers more damage at the cost of attack speed and mobility, low stance offers high mobility and attack speed at the cost of damage and the mid stance which is balanced.

You have to think carefully which stance is best for your playstyle, the situation, and the weapon you are using, and that is one of the new elements that make Nioh so special.

Nioh also has a pretty complex RPG system and it will take some time to get used to everything. The game has a steep learning curve but once you get the hang of the system the game becomes very fun, so you need patience.

As for the enemies that you will face I have to say that Nioh has a big variety of enemies and each of them feels unique and moves differently. You won’t be disappointed by the enemies that’s for sure.

That is also true for the bosses. There are around 35 bosses in the game and some of them are optional. Each boss feels unique and the boss fights get pretty intense sometimes.

Now the important question and the thing most hardcore players care about. Is it challenging? The answer is yes and it gets more challenging in NG+ modes. The difficulty is similar to Dark Souls 3 and it’s easier than Sekiro in my opinion.

The crucial thing when it comes to Nioh is learning how the skill trees work and what the stats do. Once you learn those things the game becomes manageable. I didn’t know the importance of ninja and onmyo abilities at first and I thought this was the hardest game I had ever played but once I learned what everything does, the game became easier.

For those of you that want to know about how long it takes to beat the game, it takes around 60 hours to do complete the main story and the DLC.

The game also has a lot of replayability with new gear rarity levels becoming available to you after you complete NG.

Lastly, there are some technical aspects that I would like to mention. First, don’t buy the game if you don’t have a controller. Mouse and Keyboard won’t do for this game. The game isn’t optimized for mouse and keyboard controls and I tried downloading programs that would help play the game with mouse and keyboard but they weren’t good enough.

Second, you might experience some game crashes. I played the game on an i7-7700, with 16GB Ram and GTX 1070, and still experienced some crashes. They don’t happen often but they can happen at the worst times. For example, I remember beating a boss and after I beat the boss the game crashed and I had to play the boss fight all over again(that happened in two different boss fights, my bad luck I guess).


The visuals of Nioh are excellent even by today’s standards. There are some beautiful scenes that will truly amaze you by how good they look. One thing is for certain, you won’t be dissapointed by the graphics.

One thing that Nioh has and no other souls-like game has is that there is an equipment transmogrification system, meaning that you are able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats.

That is something that I want in every souls-like game I play and unfortunately no other souls-like game has it. Being able make your character look cool without sacrificing stats is something that every game should have in my opinion.

Final Thoughts

The game is amazing and you should definitely try it out if you are the type of person who loves challenging games. It has some shortcomings like the story and the technical issues I mentioned, but they aren’t enough to make this game not worth your time.

It has one of the best combat systems out there, for me it’s second only to Sekiro and its way better than Dark Souls combat system.

The visuals are very good even for today’s standards and it also has a lot of content and replayability.

Still, I would recommend waiting for a sale since Nioh 2 has already come out. I also recommend that you get the DLC story expansions too. You can pay full price if you can’t wait, I believe the game is worth it.

Final Verdict

Storyline: 8

Gameplay: 10

Visuals: 9

General Rating: 9

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

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The Surge 2 PC Review

The Surge 2 PC Review

Hi guys! Today I will talk about The Surge 2. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

The Surge 2 PC Review


The story of Surge 2 continues the story of the first game, but you don’t play as the same character. In Surge 2 there isn’t a standard protagonist meaning everyone creates their own character however they like it.

I can’t say I was impressed by the story of Surge 2. There weren’t many cutscenes so you get most of the story through talking to the NPC or listening to audio logs. I am not a fan of that approach. I prefer watching the cinematics.

The storytelling didn’t make me care enough to invest time figuring out everything that was going on. Some may enjoy this kind of storytelling but I am not really a fan of it. Maybe you will enjoy it more than I did if you like this kind of storytelling.


Surge 2 has improved a lot of what the first Surge did. It added a new parry system even though I never used it because I don’t like that kind of parry mechanic I know that there are people who will like it and use it very often.

The cutting limbs mechanic is better and more fluid than then first Surge and the combat also. The level design is as good as before and you will certainly enjoy exploring the areas.

Now let’s talk about the weapons and gear that are available in the game. There are a lot of new types of weapons and armors in Surge 2 and some of them are really fun to use. Some weapons and armors return from the previous game.

Just like in the first game you have to cut the limbs of enemies to collect armor schematics and materials to upgrade your weapon and armor.

It isn’t very hard to collect materials to upgrade your armor in this game because most of the time you will find the enemies you need to get materials from right next to checkpoint locations.

I think this was a good decision by the developers because if you had to walk far from the checkpoint to farm it would waste a lot of time, it would become a really tedious task and it wouldn’t offer any more challenge to the game.

As for the enemies and bosses that you will face in the game, I have to say I didn’t find the game very difficult. I think this was the easiest soulslike game I have played till now. Maybe the difficulty increases a lot in new game plus mode but the base difficulty of this game is just like any other game’s hard difficulty.

The bosses of the game are interesting and in some of the boss fights, you will have to think about what is the best approach to beat the enemy.

The base enemies that you will face as you roam around the map have a lot of variety so you will never think that you fight the same enemies all the time.


The visuals of Surge 2 are what you would expect from a game made in 2019. Nothing extraordinary, but that’s not really a bad thing. The one thing I have to say is that you won’t be disappointed by the visuals.

As for the customization, in Surge 2 you can create your own character. Although I have to say that the character creation system is pretty limited. It doesn’t allow you to change many things and I am a little disappointed by it.

On the other hand, there are barely any cutscenes that will show your character so you won’t be seeing your characters face a lot. Also while you are playing the game you are equipped with full rig so you won’t see almost anything besides the armor that you wear.

There are some pretty cool looking armors that you can equip and they have good stats too so you probably won’t wear something that looks terrible just for the stats.

Final Thoughts

The Surge 2 is a very good game that I wholeheartedly recommend for those people that like soulslike games or want a somewhat challenging game. It improves upon everything that the first Surge did and polishes a lot of its mechanics.

The visuals are what you would expect from a 2019 game and there some interesting bosses for you to fight.

The only thing that I recommend is that you will wait for a sale since I don’t believe it’s worth the full price.

Final Verdict

Storyline: 8.0

Gameplay: 9.0

Visuals: 9.0

General Rating: 8.6

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

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Terraria Review

Terraria Review

Terraria is an action-adventure sandbox game developed by Re-Logic. Released in 2011, Terraria has been updated for several years after that.

Many people go ahead and compare it to another similar game, Minecraft, however, I think it’s undeserving as they are 2 different games.

We’re not here to compare though, but to review, and so we will do.

As usual, this review will have a Storyline, Gameplay, Visuals and Personal Thoughts sections. Without further ado:


As with many sandbox games, Terraria has no actual storyline.

This is because games like Terraria like to give the player the agency to “choose their own adventure” or “create/live their own story”.

As such, Terraria lets you do whatever you want.


The first thing you should know about Terraria is that it’s 2D. The 4 cardinal directions are all you have.

As soon as you enter the world of Terraria, you can do whatever you want (with the only limitation of your starting gear).

Being a sandbox game, you have no real objective, nor some story or questing system to follow.

The best thing you can do is start mining stuff.

But we’re talking gameplay here, not a guide.

The gameplay is simple; using materials you find or harvest in the world, you build increasingly more complex tools and materials. In order to craft something, some advanced crafting stations are required.

At your spawn, the Guide NPC will also spawn to give you tips and tell you what every material can craft and how. He won’t tell you which crafting station to use, however.

At some point, naturally, you will have a base. In there, you will learn how to create a valid house and move an NPC there.

If you meet certain criteria, when you build an empty house, an NPC whose criteria has been fulfilled will come to live over there.

I have to remark here that you will want to use a guide to progress as it can get overwhelming when you don’t have the slightest idea of what to do.

Anyway, as you progress you will create a mine, and maybe explore the world a little. As you explore, you might run into some events randomly like Rain or Blood Moon.

Events are random, and offer unique enemies to beat. Some of them are very dangerous.

As you dig down, you will end up in the Caverns, where there are many Mineshafts and Abandoned Houses and other generated things.

The most important things you can find are chests (usually inside of the abandoned houses) which contain valuable loot and powerful weapons.

You will also want to find ores in order to step up your crafting game.

After some good gear is acquired (or crafted), you will feel more confident exploring the world.

Terraria has many different biomes to explore, and I don’t need to address every one separately.

However, there is one that requires special notice; the Corruption/Crimson.

Firstly, I will note that every world can have only 1 of the 2 biomes. There can’t be both.

With that out of the way: you can recognize each biome easily.

Corruption is purple-themed with the wasteland/decay theme being prevalent. Crimson is completely red, and easily distinguishable.

These 2 get special attention because firstly, they have special exclusive enemies that keep spawning, making them extremely dangerous to traverse.

Also, their blocks cannot be mined with any early pickaxe, which means that you can’t just go over there and create a mine or hide or whatever.

The most important things are definitely the Shadow Orbs/Crimson Hearts respectively.

They are kinda like chests; they contain loot, but you must break them using a hammer.

The reason why they’re important is simple; the first one you break will open your world to 2 new events.

The first event is a meteor crash. After smashing the first, you have a 50% chance to have a meteor land somewhere in the world the next day. Smashing more won’t affect that chance.

Smashing an Orb/Heart will also give your world a 2% chance of having a meteor every day. However, there is a maximum limit of how many meteors can strike a world to protect from bad RNG (irrelevant: I love controlled RNG).

Meteors give you a new ore; Meteorite. With it you can craft a Meteor armor and one of the best weapons up until that point in the game and for a lot more; Space Gun.

Be careful though, as stepping on Meteorite burns you, making mining an extremely difficult task.

The second event is the Goblin Army where you have to fight about 100+ goblins attacking from all sides.

The Goblin Army doesn’t offer anything too special, it’s more of a hindrance.

Anyway, from there on, every 3 Orbs/Hearts broken will summon the biome’s respective Boss.

As you explore the world, close to the edge you will find a Dungeon, with an NPC guarding it. I highly suggest you do not explore it before beating its guardian, summoned at night through the NPC.

If and when you defeat him (Skeletron is his name), you can access it.

The Dungeon is huge and filled with monsters. At the start, you will find some biome colored chests that can’t be opened yet, some regular, and some Golden ones that require a Golden Key to open.

The loot in the dungeon is invaluable, and I highly recommend exploring it.

At this point in the game you will want to beat every boss (besides the final one) and explore a huge portion of the map.

At some point, you will want to dig further down and reach the Underworld. There, you can find the most powerful (so far) material and start preparations for the final boss.

The Wall of Flesh is the final and hardest boss. Once you beat it… Congratulations!!! You just finished 50% of the game.

Beating the Wall of Flesh unlocks the Hardmode. In Hardmode, everything becomes harder, new tough enemies spawn, more difficult and annoying bosses and events become available, a new biome called the Hallow is introduced (that is harder than both the Corruption and Crimson) and it also spread, and generally, it’s like a huge start over.

Did I mention that the Corruption/Crimson and Hallow spread, corrupting more and more of your world?

There are lots of preparations needed before you unlock, so again, I suggest a guide.

In Hardmode, you are free to do anything. However, using a guide (again) will lead you to the actual final boss of the game.

Once you finish that, you can actually do whatever, from building the best base ever to PvP.

One fun thing about Terraria is the fact that there classes.

Especially in Hardmode, your armor gives you better bonuses to specific usage of weapons.

The classes are 4 (+1 pre-Hardmode):

  • Melee: Just as it sounds, melee uses short-ranged weapons that are very powerful. He also has the best defenses.
  • Ranged: Playing with bows and guns, Ranged has the best DPS output. Get caught and you die.
  • Mage: User of magic weapons, Mages have great DPS and lots of buffs like Lifesteal.
  • Summoner: Relying on his summoned units, the summoner uses some other weapons to help him fight, but generally, tries to avoid combat and let his minions do the work.
  • Thrower: The +1, Thrower relies on limited Thrown weapons. Viable on pre-Hardmode.

Before you fight the final boss, you will go through an event in which most of the world will be split in to 4 different “factions” with 4 celestial Pillars respectively.

Each pillar will correspond to 1 of the 4 classes I mentioned, and you should beat them all, although you should beat the 1 that corresponds to your class first.

As you can see, Terraria has lots to do, and trust me, you can play 100 hours and still not have reached the final boss, even with a guide.

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The graphics will probably not impress you as Terraria is pixel art.

However, Terraria has tremendous player customization through numerous dyes and vanity items.

You can even equip a piece of armor you really like (but doesn’t go well with your class) in the social spot which means that it is visible, but you still get the effects of the armor you have actually equipped.

Personal Thoughts

Terraria is a great game.

The amount of stuff to do with or without following the optimal route is staggering.

I definitely recommend this game as its price is far from deterrent. Any fan of sandbox games will enjoy this game.

the game even offers a 4-pack which is awesome as its even better when you play with friends.

Final Verdict

Storyline: –

Gameplay: 9.0

Visuals: 6.0

General Rating: 7.5

That’s it for my review? Have you played Terraria? Do you enjoy it? What’s your favorite class? Leave a comment down below.

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Pokemon Masters Review

Pokemon Masters Review

Pokemon Masters was welcomed with huge hype after its initial announcement, and rightfully so; who doesn’t want to interact with literally every gym leader and elite four from every Pokemon main series game?

Not only that, many protagonists, rivals and champions are part of the game, with more to come. But, does the gameplay justify the hype, or is DeNa just using nostalgia and fanservice to gain their downloads?

This review, being of a mobile game, will instead have a general, gameplay and personal thoughts section. Without further ado:


Developed and released from DeNa, in collaboration with the Pokemon Company, Pokemon Masters is a fast paced, 3 on 3 game.

Due to its gameplay, as well as its storyline, I have to say, this game resembles the main series Pokemon games more so than any other Pokemon game on mobile.

For the gameplay, more on the gameplay section. As for the storyline; you are a Pokemon Trainer that arrives on the artificial island of Pasio. Trainers from around the world have gathered to participate in an event called the Pokemon Masters League (abbr. PML).

Two young Gym Leaders from Kanto, Brock and Misty, get to know you and see potential in you. So they decide to partner with you.

The rest of the story is you and your team traveling around Pasio in order to recruit more members and take on the 5 PML Leaders who hold the 5 badges you need in order to compete in the PML.

Like any other Pokemon game, you have your own dedicated rival, and a regional bad guy team called Team Break. There is also a “regional” professor, whose main field of interest is sync moves (more on that later).

The story hasn’t finished yet, and many updates come with new chapters.

As mentioned, the game is filled with characters from past games, and every one has a voice actor, which is another cool touch.

Pokemon Masters Review

So, all this makes it look very much alike to an actual Pokemon game. So where are the differences? In the gameplay of course.


Unlike the main series Pokemon games, every character only has 1 Pokemon. The pair of Trainer / Pokemon is called a Sync Pair. Every character has their own unique Sync Pair which usually is 1 of their signature Pokemon. The protagonist’s Sync Pokemon is Pikachu (duh!).

Before any given battle, you must choose the 3 Sync Pairs that you will take to battle with you. Every Sync Pair has a Type and Role.

Type determines the Type of your moves. Every Pokemon only has one weakness so the game can be more balanced. The Pokemon weaknesses are based on their actual in-game weaknesses.

Role determines your role in the fight. There are the Attack Sync Pairs, which focus on inflicting damage, the Support Sync Pairs, which rely on defending and supporting through healing and raising the whole team’s stats and finally, the Tech Sync Pairs, which mostly inflict conditions. Weather changing pairs are always Tech as well.

So, after you choose your Sync Pairs, you go into the battle. The 3 on 3 battle system is not the traditional turn based combat, instead, you are given an energy bar, which slowly replenishes over time (depending on your Pokemon’s Speed stat). Every battle move has a specific energy cost.

Every Sync Pairs have 2 battle moves and 2 “supporting” moves called Trainer moves, which raise stats for the Pokemon or the whole team. Sometimes they might heal or cure status conditions, or even replenish the energy bar. The “supporting” moves don’t use energy, but count towards the Sync Move counter.

Every Sync Pair has at least 1 Passive Skill that applies for the whole combat duration. Of course, not everything is unlocked from the start; every Sync Pair only begins with 1 attacking move and 1 “supporting” move.

Every Sync Pair can also have a Lucky Skill. Lucky Skills usually either strengthen moves, or reduce/negate stat reductions.

Lucky Skills are unlocked with rewards obtained from the Battle Villa.

You have to spend various items you find in the story, or missions in order to unlock regular moves and abilities.

Every chapter in the story unlocks a new Sync Pair, but you can unlock additional ones by spending gems; the in-game currency. When scouting for Sync Pairs, and already obtained one can appear, which will give you points toward upgrading their Sync Move.

And at long last, the Sync Moves. After a specific number of actions, one of your Sync Pairs can use their very own Sync Move. Lore-wise, Sync Moves signify the bond between Trainer and Pokemon (that’s why most have really fun names that fit each character’s personality).

Battle-wise, they are very powerful moves. The Sync Move also may Mega-Evolve the Pokémon depending on the pair.

Ever since the release of Leaf & Eevee, Sync Moves may also buff the whole team instead of dealing damage.

Every Sync Pair also has its Potential (signified by their stars) and their Level. The Potential basically dictates the maximum level you can reach, while the level is very similar to the main series games’ leveling system.

Each level gives you a raise in stats. Every Sync Pair has a starting level cap, but you can increase that. You can also increase each pair’s potential.

The stats are identical to the main series stats; HP is your hitpoints, Attack for the physical moves, Special Attack for the special moves, Defense for defending the physical moves, Special Defense for defending the special moves and Speed, which is the only one that differs and as mentioned, fills up your in-battle energy gauge.

Some Sync Pairs can evolve their Pokemon after a certain level. To do that, you just do a special story mission. There are also general story missions (called “A Day With … “) that you unlock for every Sync Pair by just recruiting them, which adds to the lore part for all geeks out there.

And to satisfy the weeaboos out there, there is Japanese voice acting without changing the in-game language.

There is also the co-op mode, unlocked after enough progress in the story. You play with 2 other players and their own Sync Pairs and cooperate with them in various battles and events.

Do note that co-op is much harder than single player, and sometimes requires specific niche pairs to play optimally.

Fortunately or unfortunately, there is no PvP, nor is it planned (of course, this may get changed in the future but don’t count on it). Pokemon Masters is designed as a cooperative Pokemon battle game, and PvP could ruin that.

Then again, I wouldn’t complain if there was PvP, since the game is running the risk of becoming stale. But that’s not for me to decide.

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Personal Thoughts

A Pokemon game with every famous trainer, that you get to choose your favorite and go fight battles? Sign me up!!!

In all seriousness, the game has tons of positives and very few negatives (which I will mention). But it still is a mobile game so maybe the expectations were a bit high. Nevertheless, if you are a Pokemon, then you will enjoy the game.

The best thing is DeNa (her?)self. DeNa makes a huge effort to adhere to its community, always listening for feedback and implementing based on player requests.

It’s very nice to be part of a game that you know that your opinion matters.

There is something though that I believe could lift the game to new heights.

It’s the PvP.

I get their reasoning, I really do, but no one would be forced to play PvP and lose that “cooperative feeling and making friends”, but the more competitive players would be satisfied.

There doesn’t even have to be a reward system, just some form of ranking.

The game started really rocky, but thanks to player feedback and DeNa’s hard efforts, the game’s at its peak and going higher.

I definitely recommend it.

General Rating: 9.0

Have you played Pokemon Masters? Do you like it so far? If you’d like, you can leave me your trainer ID down in the comments so we can become in-game friends. Let me know below.

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Destiny 2 New Light Review

Destiny 2 New Light Review

Hi guys! Today I will talk about Destiny 2 New Light. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Destiny 2 New Light Review


Destiny 2 New Light’s story includes the campaign from the base game plus the campaign from the game’s first and second expansions.

The story took me 8 hours to finish, though I have to say I rushed it meaning I fought enemies only when it was required to progress and I also was overleved because to do the story you have to meet a specific NPC to get the three campaign quests and since I was so overwhelmed with the number of things you can do in the game it took me a few days to meet that NPC.

The story of Destiny 2 New Light which as I said includes the campaign from the base game plus the campaign from the first two expansions, is solid. It isn’t something that is amazing and it will leave you speechless nor is it something bad.

It’s good for what it is with a few funny interactions. For me, the story is good because it helps set up the things that happen in the game and the world of Destiny but it’s not something I am deeply invested in.

Maybe it’s because I didn’t play the first game so if you played the first game maybe you will have a different experience from me.


This is where Destiny 2 truly shines. Before I go into further detail I have to say I am not the type of person that loves FPS games. I rarely play fps games as you can see from my reviews. I generally prefer third-person games and if the game is a shooter then I prefer it to be third person.

I thought of trying Destiny 2 New Light because it was free and it had positive comments from gamers so I thought about giving it a try.

I really didn’t expect the game to be this fun. There are three classes in this game which are the Titan(the tanky class), the Hunter(the assassin class) and the Warlock(the mage class that can provide support).

Each of those classes have three subclasses and each of those subclasses has three subclasses (2 of them are available in New Light since the third subclass is available only in the Shadowkeep expansion).

The classes in the game feel different and unique in their playstyle and this is also the case for the guns. The game has a huge variety of guns for you to use and all of them feel different and you won’t feel like you use the same gun all the time even if it’s the same gun type.

Destiny 2 is an FPS RPG which means that you have to play the same kind of quests, again and again, to get better loot. I have played 57 hours till the moment I write this review and I have to say I don’t feel bored at all from the game. The game has so many things for you to do that you will never feel like you have nothing to do.

There are a ton of Quests, Adventures, Raids, Strikes and even if you finish all that you can also play some of them in more difficult modes that are really challenging and different kinds of enemies spawn on the higher difficulty modes.

I have played 57 hours and I still haven’t done a single Raid, but I still never felt like I had nothing to do. The main reason being that you have to find 5 more people to do a Raid and there is no matchmaking so I recommend entering an active clan.

The things that are most challenging in this game are the Raids and the Nightfall Strikes(Nightfall Strikes are the more challenging version of normal Strikes). Both of these require you to adapt your gear and have good cooperation with your team to succeed. This is where the game truly shines.

Besides the PvE content which will take hours upon hours to finish there is also the PvP content which in the game can be found in the Crucible. PvP also has competitive modes with rankings.

If you want a mix of both you can play in Gambit matches which have a mix of PvP and PvE.

The content on Destiny 2 New Light is truly huge and it will take at least 100 hours to begin to feel that you have done everything to a point where you don’t feel like doing them again and this is for those that can’t play the same game for a long period of months because for those people that like to experiment with builds the game is endless.

Destiny 2 requires a lot of grinding to reach the highest Power Level(it’s basically how strong your gear is) possible.

Finally, I will talk about the enemies that you will face in PvE. There are a lot of different types of enemies in the game and all of them have different patterns and attacks and appearance. You won’t feel like you face the same enemies over and over again.


The visuals of this game are top-notch for today’s standards. You won’t feel disappointed. Some of the locations that you will visit in the game will truly amaze you by how beautiful they are. There are a lot of different types of locations and environments that you will visit in the game and they all feel unique.

As for customization, there is a lot of it. There are different shaders that you can unlock as you play the game that will give different colors to your gear and vehicles. There a huge variety of colors so you definitely will find something you like.

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Final Thoughts

Destiny 2 New Light is a great game. The gameplay is solid and fun, the visuals are some of the best you will find today in games, and there is a ton of content that is offered for free. If you like shooter games then I definitely recommend you give this game a chance.

My only problem with this game is that it doesn’t help you understand what you are supposed to do. It took me days to stumble upon the main campaign of the game. When I started it, it felt like I was bombarded with quests and very little explanation of what I had to do.

You will definitely have to research some things on the internet to understand how to do some quests/missions and how to build your character and generally learn what’s what.

Final Verdict

Storyline: 8.5

Gameplay: 9.5

Visuals: 9.4

General Rating: 9.1

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

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Dragon Ball Z Kakarot PC Review

Dragon Ball Z Kakarot PC Review

Hi guys! Today I will talk about Dragon Ball Z Kakarot. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Dragon Ball Z Kakarot PC Review


The story of Dragon Ball Z Kakarot is the story of Dragon Ball Z that we all know from countless games that have come before this and of course from the anime. This game also has some side quests that add small things to the dbz lore and it also has some characters that aren’t originally from dbz, for example, it has Android 21 from FighterZ. It also has some interactions that didn’t happen in the anime.

In conclusion, the storyline of Dragon Ball Z Kakarot is a good choice even for those that have seen the dbz story from countless games before because of the small things that have been added to keep the story interesting.

Now is this enough to justify the 60 dollar price? I will answer this in the Final Thoughts section.


The gameplay of Dragon Ball Z Kakarot is a little disappointing for me if I have to be honest. The fighting mechanics are very basic. A lot more basic than Xenoverse. You basically hit the same button over and over again to do the melee attacks. The combos are extremely limited. Also, the game is very easy. I almost never had to do anything else from main missions and I still beat everyone on the first try. If not the first then at most the fifth try. It depends on the enemy.

I have to mention that I am always underleveled, in almost every single fight I am at least 4 levels behind. I didn’t expect something like this from an RPG. The fighting doesn’t require any skill to pull off since everything is so basic that even a person that has never played fighting games would get used to the fighting mechanics in 30 minutes.

Most of the RPG elements in the game are pretty boring and aren’t worth to even learn how to use. For example the cooking. I literally never used it except for when the mission is to cook something.

There are 7 community boards, in each of them, you put soul emblems to help with different things like cooking, fighting and more.  The only community board that I used was the one for fighting. I never even bothered to learn how to use the rest or what is more optimal since I never needed them to beat the game.

The game’s RPG system is one of the most boring and unintuitive I have ever seen and it really doesn’t need to even exist.

The open world in this game feels empty. It just has many weak enemies flying around in the sky that serve as a stalling device to make the game feel longer since in the missions that you have to find some items in the world they chase you and they force you into a fight.

My opinion is that if you want to do something do it well or don’t do it at all. This game didn’t need to be an RPG or open-world, because they did a poor job in both so much so that you will wish many times that you didn’t have to do some things to progress. Like searching in the world for items that are needed for missions.


Dragon Ball Z Kakarot has outstanding visuals. The visuals of this game are the best you have seen in any Dragon Ball Z game till now. The cutscenes look amazing with those graphics.

One problem that I have though is that the game doesn’t allow you to switch outfits for your characters. In an RPG you would think that this would be a given but it seems that the developers of Dragon Ball Z Kakarot didn’t think it was necessary.

The only solution for that is to use mods. Unfortunately only the PC players have access to them.

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Final Thoughts

Dragon Ball Z Kakarot is a very average game and if it wasn’t about Dragon Ball Z nobody would bother to play it. The RPG system is bad and the open world feels empty and annoying to travel in it. The fighting mechanics are very basic and become repetitive very fast. Every fight goes exactly the same way.

The story is the story you all know and have seen countless times with some minor things added to make it a little more interesting.

The only thing that is truly good about this game are the visuals which are excellent

I don’t recommend buying this game at full price. Wait until the price drops to 30 dollars or less

Final Verdict

Storyline: 7.2

Gameplay: 7.0

Visuals: 10.0

General Rating: 8.0

Note: The storyline rating doesn’t reflect how I feel about the anime Dragon Ball Z. This rating covers how invested the game makes you feel for/about the story. I personally have played through the Dragon Ball story many times in different games over the years and just playing it again with better graphics isn’t enough anymore to make me satisfied.

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

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Realm Grinder Review

Realm Grinder Review

Idle games don’t take as much of the spotlight from the gamers, and I think that’s undeserving. So, I’m here to review one of the best idle games around.

Being around since 2015, released and created by our dear Kongregate, Realm Grinder is a true idle game.

I will tell the rest through my review.

As always, this review will be split into Storyline, Gameplay, Visuals and finally, Personal Thoughts sections. Without further ado:


The game does not have a storyline per se.

You are just a small ruler, trying to build your kingdom and make it prosperous. To do that you ally yourself with 1 of 6 factions, 3 of which are good, and the other 3 are evil.

Once your kingdom reaches a peak amount of income, you abdicate your position in order for a new ruler to make new alliances to reach new heights.

When you abdicate, you lose all gold produced, and in exchange, you get some gems that help your successor (who is you again) boost his production.

When you collect enough gems, you can reincarnate resetting everything and gaining new bonuses that further boost your production.

And that’s the gist of it. Unwillingly, with the “storyline” section, I actually described the gameplay pretty accurately, albeit less thoroughly. Which actually brings us to:


Ok, when you begin, you will have the assistant telling you the basics. What you will see is a choice between 3 buildings, the Farms, the Inns and the Blacksmiths.

By clicking (or tapping depending on your platform) you gain gold. With enough gold, you can start buying buildings, which in turn generate more gold passively.

You might notice you also have 2 spells at the start. These spells are your basic spells and will follow you through any alliance.

While you build and click, you will also start generating assistants who also offer passive income.

By clicking, though, you generate faction coins as well. Their only use (at the start) is to help you ally with a faction of your choosing.

Before you can become allies with a faction however, you must first collect enough money to buy a Proof of Good Deed or a Proof of Evil Deed.

Essentially, this means that you deny yourself 3 out of 6 options for factions until you abdicate.

Anyway, Good Factions are more focused on active gameplay (through spellcasting or clicking) while Evil Factions provide you with passive income and don’t require much effort.

Becoming either of the 2 also unlocks an alignment exclusive spell. Affiliating with a faction unlocks a faction-specific spell.

Every faction also has its own treaties that you must buy and offer a triad of upgrades, exclusive to the faction.

You might notice after playing for a bit, that some factions are certainly stronger than others, or at least faster. While that is true, I assure you, every faction will have its use in the long run.

By the way, when you align your kingdom you will see (besides a change in the kingdom’s appearance and landscape) that there are now 8 more buildings to buy, 7 of which are alignment exclusive, and the Halls of Legends, the highest tiered building that every faction has.

Some factions might have an affinity to boost the production of specific buildings. that’s all part of a faction’s gameplay.

You may also notice a Trophies tab. Trophies are rewards you get for various tasks. There are also secret trophies that require more expertise and cannot usually be acquired by simply playing the game.

Consider everything I say from now on until the Visuals section spoilers for the games. If you don’t want to have any idea what’s to come and instead want to find out yourself, skip to the Visuals section.

By playing you will start unlocking various stuff. For example, by buying all the 9 upgrades of a faction, you will unlock its Heritage, which is a bonus that you can use in every abdication onward, regardless of your Faction.

You will also unlock Excavations, which help you unlock (more spoilers) new Neutral Factions, that are far more powerful.

And it all goes out of hand once you start Reincarnating.

There is a myriad of things to unlock, including but not limited to new factions, researching for bonuses, mercenaries that can combine the power of all factions, etc.

While that might seem tedious, it really isn’t. It’s a great way to pass your time, but I will talk about it on the Personal Thoughts section so everyone can see it (remember, you are in a spoiler area).

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The visuals are pixel art and nothing too fancy at that. The game also has barely any animation so there’s nothing special.

Personal Thoughts

Ok, so the game might seem boring or tedious at first glance. Especially if this isn’t your kind of game.

But I really think it isn’t.

The game offers so much to do, that you really lose track at some point. You’re working toward unlocking something, and while you do it, you find out that it’s only the beginning.

And this will keep happening!

What’s really fun to think about is (small spoiler) the fact how everything you do will be literally massively overshadowed and outclassed by your newer way of producing money.

And that happens with every milestone.

Generally, I recommend this game to anyone who really likes unlocking things over and over (as the game is getting frequent updates with new additions to the game), as well as those looking to kill some time without doing something pointless (like watching a video for the millionth time).

Before I move on to the score, I would like to add 1 more thing.

While this game is very fun to sit and discover on your own, there is a lot of math involved after some point. G00F’s Not a Wiki, fortunately, helps with that, as it has the optimal path to the end, including which factions to choose and what upgrades/trophies to unlock.

Of course, you are free to experiment and play on your own, in fact, that might be more fun, I just suggest the above in case you’re impatient and just want to move up without overthinking (like me).

All in all, this is the perfect game if you want to know the genre, as well as a very good game in general. It’s just what you need to have while working in your office, or waiting for a bus, or generally, brighten up any tedious task of everyday life.

Final Verdict

Storyline: –

Gameplay: 9.5

Visuals: 5.5

General Rating: 7.5

That’s it for my review. Do you like the game? Do you like Idle Games in general? Tell me in the comments below.

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Bridge Constructor Portal Review

Bridge Constructor Portal Review

Everyone wanted a 3rd Portal game, and this is certainly not what they expected.

Released in 2017, Bridge Constructor Portal isn’t developed by Valve. ClockStone developed this game and it is a continuation of their Bridge Constructor series.

Is the game good enough to live up to Portal 1 & 2?

This review will be split into Storyline, Gameplay, Visuals and finally, Personal Thoughts sections. Without further ado:


We don’t know whether the game takes place after or before the events of both Portal 1 and/or 2.

However, GLaDOS is present and sarcastic as ever!

Judging by the lab’s condition, it’s probably safe to assume that the game happens at least before Portal 2.

Anyway, you are an applicant for a job in Aperture Science. The game is practically GLaDOS testing you with various puzzles to see if you are fit for the job.


I don’t know if you’ve played any of the previous Bridge Constructor games, so I’ll keep this as detailed as I can.

For each level, your ultimate goal is to reach a truck from its starting point to the endpoint.

Usually, the game will have hazards, such as ledges with acid on the bottom, or aggressive killer Turrets that shoot anything that passes by their sight radius.

In order to avoid all that, you can build various bridges. You have 3 materials to choose from.

Bridge Constructor Portal Review
The white material is the bridge. The grey ones are the struts. Finally, the pink ones are the cables. Notice how only the cables don’t have a limit to their length.

The first is the bridge material, which, as the name implies, is the bridge that trucks can go over.

The second is the supporting material called strut. Simply put, the supporting material is used to support the weight of the bridge and anything that passes it (or gets thrown at it).

It can also be used to help a bridge not fall from gravity when you can only start building from one side of a ledge.

Finally, the cables are elastical(-ish)… cables that help you create vertical powers and hold bridges and constructions better.

Everything must begin by specific points attached to walls or extensions of bridges and struts.

Also, everything but the cable has a maximum length you can use.

The game uses many elements from the portal series like the aforementioned turrets, portals (duh), the weighted companion cube and others.

While your goal is to get 1 truck to the end, you get a better evaluation for passing a convoy of 3 or more vehicles (the exact number differs among levels).

That means that to truly finish the game, you must also pass the convoy tests.

You’ll notice in the first puzzles that passing a convoy isn’t as hard. If your construction can last through 1 truck without collapsing, what’s the problem with 3 or more?

2 issues can arise with convoys. They both have to do with timing.

The first is that sometimes, each truck begins shortly after the previous. This can cause problems to your bridges, as they might not be able to handle the weight of 2 or 3 vehicles at the same time.

The second issue is that sometimes, the trucks may bump into each other through the use of portals.

Portals are essential to finish a level, and sometimes lead you back, causing a truck to hit another and put everything of course.

You will also see how much money you (wastefully) spent on each level. The more materials you use, the more costly the construction.

Money spent doesn’t affect gameplay, nor is it used in achievements. It’s there for you to compare with other players on who can find the most optimal (economical) solution.

There is also a DLC for this game called Portal Proficiency. It just adds more levels.

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The visuals in this game are nothing spectacular, but that’s not to say they aren’t great.

It’s what we’re used to in Portal 1 & 2. That said, the game can run on most PCs.

Personal Thoughts

I asked in the beginning whether this game can live up to its spiritual predecessors.

First things first, it’s unfair to outright compare the games, as they are of different genres within the puzzling world.

However, that question was not a simple clickbait; the game won’t offer you any of the feelings or the excitement you get from Portal 1 & 2.

Don’t get me wrong, the game is a perfectly good puzzle game to pass your time. But, Portal 1 & 2 are legends.

Ellen McLain is back to reprise her role of GLaDOS (and the turrets), so there’s also that.

In the end, I recommend this game to anyone looking for a good puzzle game to play. But if you’re expecting to get into this and play Portal 3, forget about it.

Final Verdict

Storyline: –

Gameplay: 7.8

Visuals: 8.8

General Rating: 8.3

That’s it for my review. Did you like the game? Do you have anything to add? If so, leave a comment down below.

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