Hi guys! Today I will talk about Sekiro: Shadows Die Twice and Star Wars Jedi: Fallen Order. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.
Table of Contents
Both games have interesting storylines the only thing that I would like to point out is that Sekiro has four different endings depending on how you play the game while Jedi Fallen Order has one ending. Now, this comes down on personal preference and whether you like to be able to impact the story through your actions or not. As I said you will be the of which is better.
The main difference is that Sekiro has a more optimized combat system with more variety when it comes to bosses while Jedi Fallen Order tries to combine Force Powers with lightsaber fighting and while it did a good job in both aspects the combat wasn’t as fluid as Sekiros’.
Both games have very similar fighting mechanics. I believe Jedi Fallen Order took inspiration from Sekiro when it comes to lightsaber combat. In both games, you use the same weapon throughout the game although in Jedi Fallen Order you can unlock a dual blade lightsaber.
The combat in both games comes down to breaking the enemy’s posture and then doing damage to his hp all killing him in one strike(depending on the enemy). To break the enemy’s posture there are 2 ways in both games. The more efficient way is to perfect parry since that way the enemy’s posture fills up faster, the other way is to hit him over and over till his posture breaks(that way works more on Jedi Fallen Order, in Sekiro the game forces you more to perfect parry to break the enemy’s posture.
Besides this both games allow you to unlock different skills. The combat sure has more variety in Jedi Fallen Order since you can you the Force to fight enemies, but for me, that isn’t enough to make the combat better in Jedi Fallen Order than in Sekiro.
I am not sure why but the parry in Jedi Fallen Order seemed a little strange since for me it wasn’t that reliable. The timing that you had to press the parry button felt a little off and that for me made the parry unreliable. I played Sekiro on the hardest difficulty possible where if you don’t perfect parry you take damage(also I did that in NG+7 and with demon bell activated) and I beat the game 4 times in that difficulty. Trust me I know how to parry but the parry in Jedi Fallen Order wasn’t that well implemented in my opinion(it feels like a bad imitation of Sekiro).
This is also the case of personal preference. You either prefer more variety in combat or a little less variety but more fluid and reliable combat.
Lastly, Sekiro definitely wins when it comes to bosses, it has a lot more bosses to fight and the fights are a lot more entertaining than Jedi Fallen Order’s fights with its bosses.
Here Jedi Fallen Order wins without a doubt. It is objectively better looking than Sekiro. The scenery in Jedi Fallen Order is amazing. Don’t get me wrong Sekiro has good graphics but Jedi Fallen Order is just better looking.
As for the customization, Jedi Fallen Order wins here too since Sekiro has 0 customization. In Jedi Fallen Order you can customize your lightsaber, your ship, your Droid and your clothes.
Let me start by saying that both games are undoubtedly good. In the storyline department, both games have great stories but Sekiro offers different endings depending on your choices. In the gameplay department Sekiro does some things better in combat but has less variety, Sekiro also has better bosses, and when it comes to visuals and customization, Jedi Fallen Order is the winner.
That’s it for my article guys. I hope you liked it. What game do you think is better and why? Write down your opinion in the comments below. See ya in the next article.
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Here are the links for the images I used: