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Dark Souls 3 vs Jedi Fallen Order – The Definitive Comparison

Dark Souls 3 vs Jedi Fallen Order - The Definitive Comparison

Hi guys! Today I will talk about Dark Souls 3 and Star Wars Jedi: Fallen Order. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

Both games have interesting storylines though they have different approaches when it comes to telling them.

Jedi Fallen Order has a more direct approach with a lot of cutscenes, while in Dark Souls 3 you have to discover what is going on through reading item descriptions or talking with NPCs multiple times and watching the environment.

It all comes down to what you prefer, saying one is better than the other is subjective. All I can tell you is that both are good in their own way.

Gameplay

The main difference is that Jedi Fallen Order focuses on the action combat while Dark Souls 3 has a clear focus on the RPG elements.

In Jedi Fallen Order you can only use two weapons for the duration of the game, a lightsaber, and a dual-blade lightsaber. That isn’t a bad thing but there are people who prefer to have more variety when it comes to the weapons they can use in a game.

Dark Souls 3 has that variety since there are a lot of different kinds of weapons and each of them feels unique and different from the rest.

The benefit of having fewer weapons available is that the developers can balance the game better and can make the combat more focused on the kinds of weapons that you are using.

As for the RPG elements, in Dark Souls 3 we have the traditional RPG with different attributes, and you put points on them, while in Jedi Fallen Order we have skills trees that allow you to unlock different force abilities, increase the power of those abilities and increase your damage and a few other things similar to what I mentioned.

I don’t believe you can objectively say one is better than the other so I will leave it for you to decide.

Now both games have variety when it comes to enemies and bosses too, but I have to say I prefer Dark Souls 3 bosses.

Dark Souls 3 has more unique bosses and they are more interesting to fight. If you want to fight unique and interesting bosses then Dark Souls 3 is the best choice.

Jedi Fallen Order wins when it comes to the normal enemies you will meet when you traverse the areas. They are more challenging and more interesting to fight against.

Lastly, let’s talk about the difficulty and replayability. For me, both games are around the same level when it comes to difficulty. I didn’t feel that one was particularly harder than the other.

When it comes to replayability through Dark Souls 3 wins by far since it has a lot of different classes weapons and builds that you can try.

One thing that Dark Souls 3 has that Jedi Fallen Order doesn’t have is the multiplayer mode. Though I have to say that I didn’t particularly like it since the connection is peer to peer and there is a lot of lag.

Maybe if you are lucky and you are close with the person that you are fighting it will be fun but for me it was frustrating. I gave up on it because playing with lag is not fun for me.

Visuals

When it comes to visual there isn’t any competition. There is a big difference in the visuals of both games. Jedi Fallen Order looks a lot better and it is a lot more realistic.

As for the customization options, Jedi Fallen Order wins here too. In Jedi Fallen Order you can unlock different outfit colors by finding them in boxes in the game, and you can also customize every part of your lightsaber.

The customization in this game is very good but to be honest none of the outfit colors was good enough for me so I had to download a mod that looked exactly how I wanted to look like before I had even seen the color options, one of the perks of playing on PC.

In Dark Souls 3 you can change your armor to look different but there is no item transmogrification system(meaning that you aren’t able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats) which is something that I always want in an RPG.

Final Thoughts

I will now summarize what you should keep from this article.

Both games have great stories though they have a different way of telling those stories. Jedi Fallen Order has a traditional approach with a lot of cinematics while in Dark Souls 3 you have to discover what is going on through exploring the world, reading item descriptions, and talking to NPCs.

In the gameplay department, you should pick Dark Souls 3 if you want more RPG elements, replayability, and more interesting bosses, and you should pick Jedi Fallen Order if you want more optimized combat since the combat is optimized for your weapon and more interesting fights with normal enemies in the different areas.

Lastly Jedi Fallen order offers better visuals and more customization.

Whatever game you choose to buy, I recommend waiting for sale since I don’t believe they are worth the full price.


That’s it for my article guys. I hope you liked it. What game do you think is better and why? Write down your opinion in the comments below. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/dark-souls-iii/presskit

https://www.igdb.com/games/star-wars-jedi-fallen-order/presskit

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Civilization VI vs Crusader Kings II – The Definitive Comparison

Civilization VI vs Crusader Kings II - The Definitive Comparison

While the games might be of different genres, these 2 colossal strategy games have one thing in common; you won’t be able to stop playing as days and nights, and time in general, becomes a blur.

That said, you’re probably not gonna be playing both games consistently, it’s not about preference as it is about time.

So, if you’re a newcomer, which game is more worth your time? Find out with this comparison, where we’ll compare storylines, gameplay, and visuals.

Without further ado:

Storyline

Neither game has any storyline. Both games follow the logic of “build your own story”. In other words, what you do and the choices you make are essentially your story, because believe me, once you’re done with a playthrough, you’ll have stories to tell.

However… Crusader Kings definitely has more affinity with that. Crusader Kings is more than a simple strategy game. It’s actually an RPG as well, as you have your own character (which you can create and edit if you want), and you must keep your family’s legacy alive through heirs, as your character eventually dies.

That means that the “build your own story” is actually literal here, as every character you have will have various stats and traits, which can be changed by various random events. Talk about unique!

Gameplay

As I mentioned, the 2 games are of different genres. Let’s dig into that.

Civilization as a series has always been a 4X game. 4X games are a strategy sub-genre that goes more in-depth with every aspect of your empire.

That means that, besides managing your armies, attacks, and economy, you also have to look out for things like scientific and cultural advancement, or religion, or even how to keep your people happy and well-fed.

These aspects exist because simply put, they are essential to victory. In Civilization, you can certainly win by becoming the world’s superior power and conquering everything in sight, but there are in particular, 4 more ways to win (plus the default one if you run out of time, but that can be disabled).

By being scientifically advanced, culturally superior, a world diplomat, or by spreading your religion across the corners of the world. These, plus being a warmonger, are all the ways you can seek victory.

In fact, many different factions have different advantages that give them an affinity of some sort toward 1 or 2 of the aforementioned ways.

Crusader Kings is a grand strategy game, but with an RPG twist.

Essentially, you only win through score once the timer expires, but you could theoretically conquer everything, though that’s easier said than done.

From trying to hold your empire together (even if you begin as a county), to keeping good relations and well-managed armies, you’ll play dozens of games before you know what you’re doing.

That is a key difference between the games; while both complicated, Crusader Kings far surpasses Civilization, as you pretty much must micromanage almost everything, from people in your court and wife and tutors for your children to your council seats and vassals.

I won’t go into much detail about their gameplays lest this article becomes too big.

A word about their SFX before we move on.

Civilization has an undeniably unique and awesome soundtrack. Every country has its own theme that derives from the country’s culture and becomes more and more synthesized as you move technologically to show you this progress.

There are voice actors for every leader, and every leader speaks in the country’s native language, even if it doesn’t exist today.

Crusader Kings has an (equally) awesome soundtrack that loops as you play.

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Visuals

Civilization’s visuals are top-notch. It is, after all, considered an AAA game. Even in the lowest settings, any old PC won’t be able to run it. Most bad specs PCs may run it, but expect long-timers toward the end of the game, as it has lots to process.

Crusader Kings has more average graphics that are able to run on most PCs and Laptops without any serious issue. There is no turn timer here, as the game runs dynamically (you can pause it of course).

Final Thoughts

If anyone has the time to play and master both games, I urge you to do so.

However, we’re here because almost no one has the time.

Let’s get the easiest out of the way.

If you want complexity or more of a focus on your actions and choices, or if you generally want an RPG to feel to your strategy game, definitely go for Crusader Kings II.

If you want stunning visuals (and can handle them), or more variety than just war, then Civilization VI is your choice.

For those of you that can’t decide, I’ll give you my personal experiences.

Crusader Kings is overwhelming at the start, and even as an advanced player, you still won’t have an “optimal way” to play.

In fact, as I said, you’ll hardly make it past 3 centuries at the start, as always something happens, and your family gets killed.

But the game is certainly worth it, as you can find a base strategy to survive early and learn from there.

Multiplayer is also more fun in Crusader Kings as well, in my humble opinion.

Civilization is also more complex at the start, but there is a good learning curve there, where, as you scale the difficulties, you learn more and more.

Plus, Civilization also has the aspect of map mastery. Every map is different, and you always have to think differently about how to exploit it. The same goes for the grounds within your empire.

Take these into account before deciding what to play.

If I had to decide, I’d choose Civilization if you wanna play solo, or Crusader Kings if you want to play with company and friends. As always, this is my personal opinion.


That’s it for my comparison. Have you played both games? If so, which do you prefer? You can tell me your opinions below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page, and sharing our articles.

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Quantum Break vs Control – The Definitive Comparison

Quantum Break vs Control

Hi guys! Today I will talk about Quantum Break and Control. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

Both games have interesting stories and will surely keep you entertained.

Quantum Break’s story is easier to understand, while Control’s story requires some more effort to understand and it still has a lot of mysteries. You will never figure out completely what is going on in Control but some may say they like it more like that.

The important thing is that both games have good stories so whatever you choose, you will surely enjoy its story.

Gameplay

Both games are made by the same developer and give the players some unique abilities that you don’t see often in games.

The main difference between these two games are the abilities that they give the players.

Quantum Break gives you the ability to manipulate time while Control gives you the ability of telekinesis.

Both are very interesting but I believe telekinesis is a little more fun in the way it is implemented in the game. Throwing objects at your enemies with a destructible environment and seeing them fly from the impact is extremely entertaining.

Quantum Breaks abilities to manipulate time are very fun too. From the ability to run while others are in slow motion to time shield ability and also the ability to stop time.

But enough of the abilities. Let’s talk about the weapons you can use in both games.

Quantum break has different guns for you to use though there isn’t much variety in the number of guns you can use and Control give you a single weapon but it has a lot of different forms and you can upgrade it to do different things.

An aspect that both games have problems with is the variety of the enemies they have. Both games don’t offer a lot of variety when it comes to enemies and you often feel you face the same kinds of enemies.

Some other problems that both games have(though this is a personal preference and not everyone likes the same things) are the amount of content and difficulty.

Both games have around 11 hours of story mode and Control has a few DLC so it has a little more content than Quantum Break. Also, the games for me aren’t challenging(though I compare the difficulty to games like Sekiro and Dark Souls).

If you want the game that you play to be very challenging then you will be disappointed by both games.

As for replayability. I never felt the need to play any of these games a second time.

Visuals

In the visuals department, Quantum Break has an advantage since its a more recent game, but Quantum Break still looks good.

The difference is somewhat noticeable though so if you want above-average graphics then you should pick Control.

As for the customization options, in Control you can change outfits, though the options are limited. In Quantum Break you don’t have that kind of option.

I general Control wins when it comes to visuals.

Final Thoughts

Both games are above average but are far from masterpieces. They are decent and will entertain you for sure so whichever game you choose you will get your money’s worth I believe. Though I have to say that I recommend waiting for sale since I don’t believe they are worth getting at full price.

Finally, I will summarize what I want you to remember from this article. First, both games have amazing stories and I don’t think anyone is better than the other when it comes to the story.

When it comes to gameplay, it comes down to what you prefer, time abilities, or telekinetic abilities. Besides the abilities, the other aspects of the gameplay in both games are pretty much the same.

Finally when it comes to visuals, Control win both in quality of graphics and in the customization.

Personally I believe Control is a better purchase (though remember only get it on sale) since it has more content and better visuals. Though if you prefer Quantum Break it’s a good purchase also(always on sale).


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/quantum-break/presskit

https://gamerwelfare.com/2019/09/16/control-pc-review/

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Witcher 3 vs Assassin’s Creed Odyssey – The Definitive Comparison

Witcher 3 vs Assassin's Creed Odyssey

Hi guys! Today I will talk about Witcher 3 and Assassin’s Creed Odyssey. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

The storyline of Witcher 3 is amazing. The dialogue options that affect how the story progresses is something the Witcher games are known for and it truly is an amazing system that gives the game even more replayability.

One thing is for certain, you won’t be disappointed by the Witcher 3 storyline.

Assassin’s Creed Odyssey on the other hand has a lot of controversy around its storyline. Many people think it doesn’t make sense based on the lore so far, and that it has a lot of plot holes and they also say that it doesn’t feel like an Assassin’s Creed story. Basically many people don’t like or even hate it.

Odyssey took inspiration from Witcher 3 since it also has dialogue options but in my opinion, it isn’t nearly as well done as Witcher 3. The options you choose barely change anything and in most cases, whatever you choose doesn’t really matter since the outcome is almost the same.

I think Assassin’s Creed Odyssey gives you the illusion that your choices matter when in reality they really don’t matter all that much.

I believe that if you are looking for a game with a good story then Witcher 3 is the best choice.

Gameplay

The main difference between those 2 games is how polished they are.

I believe Assassin’s Creed Odyssey tried to become the next Witcher game but ultimately failed because they focused more on putting a lot of things inside in this game than polishing each thing they put in.

As I said before the dialogue options are just there to give you the illusion of choice but they didn’t make this mechanic meaningful enough to make the player feel that his choices matter and affect the world of Assassin’s Creed Odyssey.

Assassin’s Creed isn’t a game that this mechanic fits anyway cause the past is already set, you can’t change things that already happened with the Animus, you just view and experience the past.

Also, the side missions rarely felt unique like the Witcher’s side missions, they are just there to add more content to the game, but doing boring generic tasks doesn’t offer anything. It’s better to have less content and make it unique than to have more and make it generic.

As for the weapons you can use, Assassin’s Creed Odyssey has more variety since in Witcher 3 you can only use swords and crossbows. Although personally I never really used all of the weapons in Assassin’s Creed Odyssey. I only used swords, sometimes daggers and bows.

As for the enemies that you will face in the game, the Witcher 3 has the biggest variety and it’s one of its strong points. Having to prepare according to each monster you hunt makes you feel a sense of excitement.

Assassin’s Creed Odyssey has also some variety in the enemies but that is mostly because of the mercenaries you have to face. Most of the time, you face generic soldiers that do the same things, so it can become boring sometimes.

The thing that made fun Assassin’s Creed Odyssey for me is the assassin’s abilities and how you could sneak into a castle and kill everyone without anyone noticing.

Lastly, I will talk about difficulty, content, and replayability. Witcher 3 has a bigger story mode, more and meaningful side missions, and bigger and better DLC. As I said before Assassin’s Creed Odyssey exchanges quality for quantity and it still has less quality and quantity than Witcher 3.

As for the difficulty, Witcher 3 is more difficult and has more replayability.

Visuals

Both games have amazing visuals and Witcher 3 even though it was released in 2015 it still looks amazing and also just as good as Assassin’s Creed Odyssey.

Odyssey clearly has better visuals but the difference isn’t big enough to impact your decision on which game to choose.

As for the customization, Assassin’s Creed Odyssey has a transmogrification system(meaning that you are able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats) which is something that I always want in an RPG.

With that system I believe Assassin’s Creed Odyssey wins in the customization department.

Final Thoughts

Finally let me summarize what you should remember from this article.

Witcher 3 has bigger and better and more meaningful story, and side mission.

When it comes to weapons Assassin’s Creed Odyssey has more variety, but it has less variety when it comes to enemies.

Witcher 3 is more challenging and also has more replayability.

In the visuals department, Assassin’s Creed Odyssey looks a little better but not enough to matter. Lastly, Assassin’s Creed Odyssey has more customization than Witcher 3.

In my opinion, the best and clear choice is Witcher 3. I recommend waiting for sale though if you can, since the price drops a lot, so you can get the main game plus the DLC at a very low price.


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/the-witcher-3-wild-hunt/presskit

https://www.igdb.com/games/assassins-creed-odyssey/presskit

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Nioh vs The Surge 2 – The Definitive Comparison

Nioh vs The Surge 2

Hi guys! Today I will talk about Nioh and The Surge 2. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

The storylines of both games aren’t anything special in my opinion and shouldn’t be considered when you decide which of them you should pick.

I have said this in other comparisons, but I will say it again here. When I played The Surge 2 I really didn’t feel anything. I just cleared area after area and I heard some audio logs but I really didn’t care.

The game doesn’t try enough to make you care about what’s going on. There is barely any cinematic and most of the story is explained through audio logs.

Nioh’s storyline is equally uninteresting though I have to say I personally like it more than Surge 2’s storyline, maybe it’s because I like samurais and fantasy stories more than dystopian future stories.

There are some cool moments in Nioh’s story but ultimately fails to give you an unforgetable experience.

If you want deep and interesting story then I wouldn’t recommend either game.

Gameplay

The main difference between Nioh and Surge 2 is the combat system.

Nioh’s combat is all about stances. There are three stances available (high, mid, low) and each stance has different moveset and skills. You should judge the situation and pick the right stance depending on your enemy, your weapon’s stats, and your playstyle.

The stance system in Nioh sets it apart from other souls-like games and it’s a nice mechanic that can make combat even more interesting.

Surge 2 also has a combat system that is unique. In Surge 2 you aim at specific enemy body parts and you can choose to either go for a body part that has armor equipped in order to get that armor schematic or you can go for a body part that hasn’t any armor equipped in order to kill the enemy faster.

Also, there is a lot of variety in both games when it comes to weapons and armor, so you won’t be disappointed by the options you have to choose from.

Now let’s talk about the enemies, difficulty, content and replayability of both games.

Both games have a lot of variety in enemies and bosses for you to fight through Nioh has a lot more bosses and enemy types than Surge 2.

This also means that Nioh has a lot more content than Surge 2. However that doesn’t necessarily mean that it’s better than Surge 2, it just has more content.

As for the difficulty, I believe Nioh is a lot more difficult than Surge 2 and that I believe is a small problem of Surge 2. Surge 2 for me isn’t as challenging as other souls-like games, some fights can be hard but I never felt frustrated about not being able to beat an enemy.

It never took me more than an hour to beat a boss in Surge 2. The longest I kept trying to beat a boss is probably 45 minutes but I will say an hour to be sure.

Lastly, Nioh 2 has a lot more replaybility than Surge 2 in my opinion since it has a more deep RPG system.

Visuals

The visuals of both games are pretty good. Nioh is older but it still looks very good even by today’s standards.

Surge 2 has cleaner looking graphics, but it doesn’t show those graphics through cinematics cause there are very few of them.

Comparing the graphics of those 2 games, I believe Surge 2 has better graphics but the difference isn’t great enough to impact the decision-making process of which game to choose.

As for the customization, I will go with Nioh since the character creation in Surge 2 isn’t great and Nioh has a transmogrification system(meaning that you are able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats) which is something that I always want in an RPG.

Final Thoughts

Finally let me summarize what you should take away from this article.

When it comes to the story both games are at the same level for me. They both have uninteresting stories and you probably won’t feel anything by playing through the story. I believe Nioh has a somewhat more interesting story but really the difference is minimal.

Now for the gameplay, both games have different combat systems so you have to choose what do you prefer. Of course, besides the combat, you have to consider difficulty, content, replayability, etc. If you don’t consider the combat then I believe Nioh is superior to all the rest.

As for the visuals, there isn’t much difference in how good the graphics look in both games. In the customization, though Nioh wins too.


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/nioh/presskit

https://www.igdb.com/games/the-surge-2/presskit

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Nioh vs Code Vein – The Definitive Comparison

Nioh vs Code Vein

Hi guys! Today I will talk about Nioh and Code Vein. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

Choosing what game has the best storyline is an easy choice. Code Vein has an interesting story and I had a good time watching it unravel.

Nioh’s story is just there to give a reason for the fights. It isn’t anything special or even worth remembering. It has some interesting moments but at the end of the day, it’s forgettable.

If you want a game that has an interesting story then from those two games, Code Vein is the best choice.

Gameplay

The main difference between Nioh and Code Vein is the way you approach combat.

Code Vein’s combat is very similar to Dark Souls combat. Nioh takes Dark Souls type combat to the next level adding combat stances and making you choose the stance that is optimal for the situation you are in.

Both games also have a variety of weapons other items you can choose from.

As for the RPG systems that the games use, Nioh is more traditional since it uses Attribute points to show character progression while in Code Vein you have to choose a class and each class has different strengths, weaknesses and skills.

I can’t say which game is better since their systems are just different. It all comes down to what you think is best for you and the way you enjoy playing games.

One of the most important things in this type of games is the challenge they offer, because these types of games are made mainly for hardcore gamers that like challenging enemies.

I believe that from the two games Nioh is more challenging. Code Vein offers some challenge too, but it doesn’t have a steep learning curve like Nioh has.

Visuals

The visuals of both games are very good. Even though Nioh was released 2 years before Code Vein it’s graphics are at a similar level.

Although both games look good they have different visual styles. Code Vein has anime-like characters and Nioh has more realistic looking characters.

The character customization is another thing to consider. Code Vein has one of the best character creation systems I have seen.

In Nioh you can’t create your own character but you can customize their clothes freely without having to worry about stats(something you can’t do in Code Vein), since Nioh has an equipment transmogrification system, meaning that you are able to change the appearance of any armor or weapon you have to the appearance of another weapon or armor you have gotten in the game and keep the item’s stats.

I guess each game has its strong points and it’s up to you to decide what you value more. When I played NG+ in Code Vein I didn’t feel that the game got significantly harder.

As for the bosses and enemies that you will face, both game have a lot of different kinds of enemies, so you won’t be bored at all. Although I believe the bosses in Nioh have a better design than the bosses in Code Vein.

Nioh has more bosses than Code Vein and more content in general. Nioh also has more replayability than Code Vein and you feel the difference in difficulty(between each NG+) much more than Code Vein.

Final Thoughts

Now let me summarize the things you should remember from this article.

When it comes to the storyline the best choice is Code Vein. There is really no competition in that department. Nioh’s story is nowhere close to Code Vein’s story.

However, choosing based on the gameplay isn’t as easy. Both games have a lot of differences, and it isn’t easy deciding which game is better. Code Vein’s combat is closer to Dark Souls while Nioh feels fresher.

Also, you should consider the difficulty of both games and the amount of content they have. I mentioned those above so I won’t go into further detail here.

Lastly, the visuals are on the same level but they have differences when it comes to what they want their games to have. As for the customization, Code Vein offers a deep character creation system, while Nioh has a transmogrification system.

Whatever you choose I recommend waiting for a sale if you can.


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/nioh/presskit

https://www.igdb.com/games/code-vein/presskit

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Sekiro: Shadows Die Twice vs Nioh – The Definitive Comparison

Sekiro: Shadows Die Twice vs Nioh

Hi guys! Today I will talk about Sekiro: Shadows Die Twice and Nioh. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

I believe none will disagree when I say that the story of Sekiro was on a whole other level compared to Nioh’s story.

Nioh for me isn’t a game that someone should pick for the story. It has its moments but generally, the story is lacking and you barely feel anything when you watch the cutscenes.

Sekiro on the other hand has an amazing story and the game has 4 different endings depending on your actions. One of those endings is the true ending which is canon but its nice to see how things could have turned out differently.

Gameplay

Nioh and Sekiro have a lot of differences when it comes to the way the game wants you to approach combat.

In Sekiro you have to always be on the offensive because the enemies have posture bars and the more you attack them and deflect their attacks the more they fill and when they fill you can land a critical blow that will make them lose one HP bar. If you don’t attack them their posture will become to recover and you will have to start all over again.

Enemies in Nioh also have something similar and the more you attack the more the enemies’ Ki depletes and when the enemies’ Ki completely depletes you can land a critical blow(though in Nioh this doesn’t make them lose their HP bar since in Nioh enemies have only 1 hp bar while in Sekiro they can have more than one HP bar).

Another big difference is the number of weapons that are available to you in each game. Nioh has a lot of weapons for you to choose and each weapon type has its own different moveset and skills you can unlock.

Sekiro on the other hand only allows you to use a katana. That isn’t necessarily a bad thing since this is the reason that fights are so exciting in Sekiro (at least for me). I have mentioned this in other articles too.

Having only one weapon available for the player to use makes the balancing of the game so much easier and the developers have more time to focus on making the boss fights more interesting and they have more time to fine-tune other game mechanics.

Also Nioh is more of an RPG than Sekiro since it has attributes that you have to put points on. In sekiro you can improve attack damage and unlock skills for your weapon but there aren’t any attributes.

As for the variety of enemies, both games have a lot of different kinds of enemies so you won’t be disappointed.

But having a lot of different kinds of enemies doesn’t make the game more difficult. I believe Sekiro is a little more challenging than Nioh. At first I thought Nioh was harder but that’s because I didn’t understand how the game should be played. Once I learned the mechanics and what is what the game became a lot more manageable.

The last thing I want about is the amount of content both games have. This is where Nioh beats Sekiro without even trying. Nioh has a lot more content than Sekiro. Sekiro doesn’t even have DLC and as of the time of writing this article I haven’t seen any official announcement about DLC for Sekiro.

So if you want more content then Nioh is the best choice for you, not that Sekiro doesn’t have enough content to keep you entertained.

Visuals

Sekiro came out 2 years after Nioh so it’s normal for it to have better visuals, but it’s release date isn’t the only reason that Sekiro surpasses Nioh when it comes to visuals.

Sekiro has some beautiful locations that far surpass Nioh’s best looking scenery.

There is one thing though that Nioh has and Sekiro hasn’t and that is the ability to change your equipment’s appearance. In Sekiro you are stuck with the same look the entire game. Of course, if you play on PC there are a lot of mods that change your character’s appearance and I have to say they are very good.

The problem is that these mods can only be used on PC so Sekiro loses in terms of character customization.

Final Thoughts

Both games are good, there is no doubt about that. I will summarize the things you should remember from this article.

First when it comes to story Sekiro wins without a doubt. In the gameplay department, there are many differences but it all comes down to whether you want to have many weapons to choose from and attributes to points on or you want to only be able to use one weapon but with more fine-tuned and interesting enemies.

As for the visuals, its a tie for me. Sekiro has better visuals, but Nioh has more character customization options.


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/sekiro-shadows-die-twice/presskit

https://www.igdb.com/games/nioh/presskit

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Dark Souls 3 vs The Surge 2 – The Definitive Comparison

Dark Souls 3 vs The Surge 2

Hi guys! Today I will talk about Dark Souls 3 and The Surge 2. I will do a comparison between them and I will let you be the judge of which game is better. First I will talk about the storyline of those 2 games, then I will talk about the difference or similarities in their gameplay, and lastly, I will compare the visuals and tell you my final thoughts. Now let’s begin.

Storyline

When it comes to storytelling I think the better option is Dark Souls 3. It has a more interesting story in my opinion.

Personally I am not a fan of either games’ storytelling. They choose the discovery approach meaning they don’t explain the story through cinematics scenes and character dialogue.

In Dark Souls 3 you have to talk to the NPCs read item descriptions and look at the environment and you might understand 50% of what’s going on.

Surge 2 chooses the audio log story exposition which for me is extremely boring.

I don’t think someone should pick these games if he wants to enjoy the story, of course, if you enjoy doing the things I mentioned above the go right ahead.

Gameplay

The main difference between those two games is the way the player approaches combat. In Surge 2 when you face an enemy you have to think about which part of the body you should focus depending on what you need as gear or on how fast you want the combat to end.

Dark Souls 3 doesn’t have that kind of element but that doesn’t make it worse than Surge 2 it just makes it different.

You have to decide what kind of combat you prefer. If you want something new that isn’t common then you should choose Surge 2, but if you love the typical Dark Souls combat then you should pick Dark Souls 3.

Both games offer a lot of variety when it comes to weapons and armor, so you won’t be disappointed by the options you have to choose from.

That is also the case when it comes to the enemies that you will face. Both games offer a lot of variety and it’s not just variety for the sake of variety, the enemies actually move differently.

I have to say though that Dark Souls 3 has a lot more bosses for you to face than Surge 2 and they are more challenging.

Dark Souls 3 also has a lot more content for you. Of course Surge 2 is a recent game and it may get more DLCs but Dark Souls 3 has almost double the number of bosses that Surge 2 has so there is no way that you can get that number of bosses through DLC.

At the end of the day, Dark Souls 3 is just a bigger game, and Surge 2 doesn’t really surpass Dark Souls 3 in any significant way.

Visuals

The visuals in both games are good so they won’t disappoint you. Although if I had to choose which game had better graphics I would choose Surge 2 since they look cleaner. The graphics of Dark Souls 3 have their own charm, they are dark and gritty making you feel how miserable that world is.

Personally I am not a fan of dark and gritty but Dark Souls environment makes you feel more than Surge 2’s environment.

As for the character customization options, I believe Dark Souls 3 wins since it has a better character creation system.

I won’t talk about the clothing options since both games are pretty much at the same level.

Final Thoughts

I will start this section by saying that both games are good and whichever you pick you will have a good time. When it comes to story I believe Dark Souls 3 has a somewhat better story.

In the gameplay department, Dark Souls 3 offers more content with more enemies for you to fight and it is more challenging.

At the visuals department, Surge 2 wins since it is a newer game and it has cleaner graphics. Although Dark Souls 3 has a better character creation system that offers more customization so it isn’t a clear win for Surge 2.

For me, the best choice is Dark Souls 3. You can get the game plus all DLC on sales at a lower price than Surge 2. It’s just better value for money and I as I said Surge 2 doesn’t offer something more than Dark Souls 3 that deserves the extra money.


This is it, guys. I hope you found the article informative and that I helped you decide which is the best game for you.

Write in the comments below if you agree or disagree with what I said and if you think I forgot something. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here are the links for the images I used:

https://www.igdb.com/games/dark-souls-iii/presskit

https://www.igdb.com/games/the-surge-2/presskit

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DotA 2 vs HotS – The Definitive Comparison

DotA 2 vs HotS

This comparison is gonna be on the more amusing side, due to Defense of the Ancients 2 (DotA 2) being based on Defense of the Ancients, which was built on Blizzard’s Warcraft 3 servers, the same Blizzard who develops Heroes of the Storm (HotS).

In fact, you will find that most of DotA’s Heroes bare a striking resemblance to a character belonging in HotS’ Warcraft universe. That’s because the original DotA actually used the models from Warcraft 3.

This comparison will focus on each game’s storyline, gameplay and visuals. I will also tell you my occlusive thoughts in the Final Thoughts section. Without further ado:

Storyline

DotA 2 doesn’t have much of a focus on its storyline. Generally speaking, every Hero is fighting for 1 of 2 Ancients (the Radiant and the Dire) to advance their own purposes.

HotS has deeper lore and has also managed to combine its storyline with its gameplay. In the game, there is a big, multi-dimensional storm called the Nexus. The Nexus can stabilize some Realms. Those stabilized inner universes are called Realms, and each Realm has its own lord. Some Realm Lords fight with each other for dominance. And that’s where you come from. The heroes you choose are on the side of one of the Lords, and are fighting the Lords’ wars.

Obviously HotS has much deeper lore if you take into account that every single Hero has hos own huge background in his/her respective universe.

DotA 2 also has some additional stories through comics.

Gameplay

Both games have what you’d expect from any typical MOBA. You choose your picks, fight along with a team of random people and/or friends, against opponents and both teams’ purpose is to destroy the enemy’s final building (Ancient for DotA 2 and Core for HotS).

Every pick you choose can level up in the game gaining more power and abilities. At a specific level, each pick unlocks its strongest skill, or more commonly known as Ultimate.

In both games, Heroes can choose a Talent. For DotA 2, this happens every few levels. For HotS, every level gives you a new choice. That’s because in DotA 2 you get ability points with every level, which you use to either unlock an ability you haven’t or to strengthen an already learned one.

There are general categorizations for each pick which shows their role in the game.

The maps have these roads called lanes where small weak NPCs called creeps/minions respectively. Between the lanes, there is the jungle which serves a different purpose in each game. They both have jungle camps however; a group of NPCs stronger than the usual which gives an advantage (mostly experience in DotA 2).

As you advance and destroy enemy structures you gain better minions.

Each map has 1 or more Epic Monsters, huge NPCs that usually require multiple team members to take down. They give a huge advantage to their team.

That’s where the common ground stops. The games have some differences that make them completely different from each other.

For example, DotA 2’s gameplay is reliant on you killing enemies (minions and players) in order to gain gold, which is used to buy items, which in turn give an increase in various stats, as well as some bonus effects. Many items also have an active skill you can use, further complicating the game.

HotS doesn’t have any items, nor any currency. You just gain experience by killing enemies (or being near them when they die). Also, unlike DotA 2, experience is shared with the rest of the team, promoting teamplay and cooperativeness, and cutting on solo players single-handedly carrying a team.

DotA’s typical game lasts so much longer than HotS.

The long game is justifiable as both teams battle for control. Maybe some players just have better late game, even the earliest games in DotA 2 take at least 30 minutes, due to its general balancing (things like losing gold on death, long death timers and others).

HotS relies on its objectives.

Objectives are kinda like minigames, where both teams have an objective to fulfill. The first team that does gains a huge temporary advantage. The game gives out objectives up until it’s finished.

Due to this, the games don’t drag as long, as every objective is much stronger every time.

Another difference is the jungle camp system.

DotA 2 ‘s camps just give gold and experience. Sometimes, a champion relies on spending a big chunk of his time there instead of any lane. That guy is called a jungler. Some heroes even excel at battling the jungle camps and relish the lack of PvP.

In HotS, you usually go to the jungle between switching lanes or objectives, as every camp joins you for battle.

The competitive scene is also dramatically different.

DotA 2’s is world-renowned, and one of the most profitable e-sports business in the world. There are many pro teams competing in regional and world tournaments for prize money.

HotS… well, HotS has a ranked mode. There are some tournaments hosted, but they are by no means official, and Blizzard doesn’t support this aspect of the game anymore. So it’s nowhere near as worth it to play competitive HotS.

Their competitive systems are different as well.

DotA 2 only has 1 map, contrary to the many rotating maps of HotS.

Visuals

The visuals are pretty similar. HotS need slightly better specs though, and DotA 2 will be able to be played on older and worse PCs.

Final Thoughts

Both games give reasons to play them.

DotA 2 is very competitive and complex with all its Heroes and items. It’s also the closest to the original MOBAs.

HotS gives you nostalgia through its Heroes (if you played any of Blizzard’s legendary titles) and a much more casual, team-work oriented playstyle.

Ultimately, is up to you to decide which you prefer. Fortunately, I gave you a comparison to make the job easier.


That’s it for my comparison. Have you played both games? If so, which do you prefer. You can tell me your opinions below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page, and sharing our articles.

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LoL vs HotS – The Definitive Comparison

LoL vs HotS

Despite Blizzard heavily cutting funding toward their MOBA, Heroes of the Storm (HotS) and League of Legends (LoL) are still comparable. In fact, I’m sure some people will actually prefer HotS altogether, not as just a casual experience.

So, what are their differences and what do they have in common?

This comparison will focus on each game’s storyline, gameplay and visuals. I will also tell you my occlusive thoughts in the Final Thoughts section. Without further ado:

Storyline

Now that they’ve been out for some time, both games had the chance to flesh out their lore. At start, both games’ lores where really scrambled out.

League has its very own universe that’s completely parallel to the game. What this means is that every champion you choose has his own fleshed out story and purpose within his/her universe, but the matches he’s competing as your champion are all non-canon.

HotS has managed to combine its storyline with its gameplay. In the game, there is a big, multi-dimensional storm called the Nexus. The Nexus can stabilize some Realms. Those stabilized inner universes are called Realms, and each Realm has its own lord. Some Realm Lords fight with each other for dominance. And that’s where you come from. The heroes you choose are on the side of one of the Lords, and are fighting the Lords’ wars.

Generally, both games have a big universe, but League’s is definitely way bigger. That said, every character in HotS has his own story in his respective game, and you need to dig really deep in other games’ lore in order to have the full picture.

I have to note here that Riot’s Champions are completely new and every new champion brings something new to the lore. Blizzard on the other hand uses Heroes from its most known games with very few characters being directly tied to the HotS universe.

Gameplay

On to the main stuff.

Both games have what you’d expect from any typical MOBA. You choose your picks, fight along with a team of random people and/or friends, against opponents and both teams’ purpose is to destroy the enemy’s final building (Nexus for LoL and Core for HotS).

Every pick you choose can level up in the game gaining more power and abilities. At a specific level, each pick unlocks its strongest skill, or more commonly known as Ultimate.

There are general categorizations for each pick which shows their role in the game.

The maps have these roads called lanes where small weak NPCs called minions. Between the lanes, there is the jungle which serves a different purpose in each game. They both have jungle camps however; a group of NPCs stronger than the usual which give an advantage (mostly experience in LoL).

As you advance and destroy enemy structures you gain better minions.

Each map has 1 or more Epic Monsters, huge NPCs that usually require multiple team members to take down. They give a huge advantage to their team.

Both games also have bushes, which hide any unit in them.

That’s where the common ground stops. The games have some differences that make them completely different from each other.

For example, LoL’s gameplay is reliant on you killing enemies (minions and players) in order to gain gold, which is used to buy items, which in turn give an increase in various stats, as well as some bonus effects.

HotS doesn’t have any items, nor any currency. You just gain experience by killing enemies (or being near them when they die). Also, unlike LoL, experience is shared with the rest of the team instead of each player having his own. Finally, HotS has a talent system. Every hero, when he levels up, he can choose 1 new talent that strengthens one aspect of his kit or stat.

LoL as a matter of fact, doesn’t have any Talents. Instead, every level gives you an ability point which you use to either unlock an ability you haven’t, or to strengthen an already learned one.

LoL’s tempo is pretty stable. In the early game, players go to their designated lane (based on a years-long meta) and stay there until later in the game when they have their ultimate, and even later for some champions.

In the mid game, more teamfights happen, and the teams battle for control of the map and objectives.

Late game is where the game’s judged (if it ever reaches there that is). The winning team presses the advantage, and the losing play defensively, waiting out a mistake and/or trying to catch-up.

HotS also has these phases, but the game’s tempo is dictated by each map’s objective.

Objectives are kinda like minigames, where both teams have an objective to fulfill. The first team that does gains a huge temporary advantage. The game gives out objectives up until it’s finished.

Another difference is the jungle camp system.

In LoL, jungle is a designated role. 1 of the 5 players spends the majority of his game in the jungle to farm the camps and gain his gold and experience this way. He’s also something like the Epic Monster master, since it’s very hard to do one without him since he has the tools to secure it.

In HotS, you usually go to the jungle between switching lanes or objectives, as every camp joins you for battle.

The competitive scene is also dramatically different.

LoL’s is world renowned, and one of the most profitable e-sports business in the world. There are many pro teams competing in regional and world tournaments for prize money.

HotS… well, HotS has a ranked mode. There are some tournaments hosted, but they are by no means official, and Blizzard doesn’t support this aspect of the game anymore. So it’s nowhere near as worth it to play competitive HotS.

Their competitive systems are different as well.

LoL only has 1 map, contrary to the many rotating maps of HotS.

Visuals

The visuals are pretty similar. HotS need slightly better specs though, and LoL will be able to be played on older and worse PCs.

Final Thoughts

Both games give reasons to play them.

LoL is way more competitive, with a bigger team working on it, and many more players actually playing it.

HotS gives you nostalgia through its Heroes (if you played any of Blizzard’s legendary titles) and a much more casual, team-work oriented playstyle.

Ultimately, is up to you to decide which you prefer. Fortunately, I gave you a comparison to make the job easier.


That’s it for my comparison. Have you played both games? If so, which do you prefer. You can tell me your opinions below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page, and sharing our articles.