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InFamous Review

InFamous Review

A decade-old game, InFamous stands out surprisingly well for its age. The game was given free to most that bought a PlayStation 3 in 2012 as part of their welcome back program.

The review will have a storyline, gameplay, graphics & SFX, and finally, a personal thoughts section. Without further ado:

Storyline

The game begins with our protagonist Cole MacGrath, just an average bike messenger boy, delivering a package in his hometown, the fictional Empire City.

A mysterious man calls Cole and offers him 500$ to open the box. Though hesitant at first, Cole opens the box, which triggers an explosion that is the game’s start.

Afterward, Cole recovers for 4 days and discovers upon waking up that he has newfound electricity-based powers. He also learns that after the explosion, a new epidemic plague has broken out, the city is in quarantine and various mafia gangs have assumed control over the 3 islands that make Empire City.

Cole, while trying to survive with his best friend Zeke, is soon dubbed a terrorist, and is blamed for the explosion, as well as having powers.

This ruins Cole’s relationship with Trish, his girlfriend, and an angry Cole, alongside Zeke, tries to escape the city through the barricades the police have set up.

After an unsuccessful escape attempt, Cole is recruited by Moya Jones, an FBI agent that tells him that the package that he was delivering him had the Ray Sphere, a bioterrorism weapon that absorbs the energy of all living beings in a huge radius, and transfers then to the host, thus giving him powers.

She offers him a deal. Help her find her husband, John, who disappeared during the explosion with the Ray Sphere, and retrieve the Ray Sphere. In return, Moya will clear Cole’s name and help him escape town. Cole reluctantly agrees.

The rest of the story is through the missions that you will be given. It should be noted though, that while the base story and ending are the same, many smaller details will change based on your decisions and the game’s Karma System. You can do the heroic actions or the evil ones, thus growing your reputation either way.

The game has a deep storyline that is continued in comics (even the game’s storyline is illustrated in a comic style way), as well as its sequel; InFamous 2. I will say one thing, the story is full of twists and complications, betrayals, etc. One thing is for sure, you will sympathize a lot with Cole.

Gameplay

Having electric powers, the gameplay revolves entirely around them.

Generally, you are in an open-world scenario with inaccessible due to story areas, accessible areas that don’t have any electricity that is infested with bad guys and Cole is weakened due to the lack of a source of power, and areas with electricity that either Cole has liberated or hasn’t.

You can liberate areas by doing side quests. Liberated areas have almost no enemies inside.

You begin with just your basic attack, which is a thunderbolt that you can shoot from your hand. You also have the power to create a huge shockwave if you fall from a high place.

As you restore electricity to the city, you gain more powers, like throwing electric grenades to healing people or absorbing them for energy.

Most attacks use up points of energy. You have a specific amount that you can increase by finding specific objects throughout the city.

You can also recharge your energy by absorbing the electricity from a nearby source, or by grinding on rails that are charged with electricity (like train rails).

By completing quests, comboing enemies and discovering and executing new combos, you gain experience which you can use to improve your attacks.

The game also has the aforementioned Karma System. By doing the choices in the main story missions (and some side quests) and by various action (healing or killing civilians for example), you gain Karma points towards that direction.

There are 6 levels of Karma, 3 for each alignment. The 3 hero levels are Guardian, Champion, and Hero, while the evil ones are Thug, Outlaw and Infamous.

Your Karma affects how people treat you and your upgrades. Evil upgrades tend to be more catastrophic and powerful, while Good ones err on the utility side.

Your Karma also affects the color of your powers. You shoot light blue lightning as a good character and red as evil.

Karma can change from one side to the other provided that you do the sufficient amount of actions toward the side you’re aiming.

There is only one case where you can’t change your Karma ever, but that spoils the story, so I’ll leave it to you.

The path you choose won’t affect gameplay drastically, but if you want to be good, you have to be more careful when fighting in crowded areas, and if you are bad, citizens might start throwing debris at you.

There’s also no post-game story or objectives, other than the classic 100% everything.

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Visuals

The graphics in this game are anything but dated. If you just see/play the game, without any prior knowledge, you could never guess it’s from 2009. The effects and attacks are also very well made, and every area is rural and dark, passing the story’s tone and theme excellently.

Personal Thoughts

The game had very positive reviews, all well deserved. Even today, the gameplay and the story are something unique that everyone should try out.

The game even has some form of replayability, as you’ll definitely want to play the game a second time to see how it is to be good instead of evil or vice versa, and what changes it brings to the story.

Besides, it’s the only way if you want to 100% the game.

The game was criticized for the repetitiveness of the enemies, as most enemies as you advance seem to only gain more HP.

I think it’s an excellent game that anyone who has a PlayStation 3 should try.

That’s why it has so many sequels and media after all.

Final Verdict

Storyline: 8.2

Gameplay: 7.8

Visuals: 7.0

General Rating: 7.7

Have you played InFamous? Which was your favorite part? Leave a comment down below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

The images I used are from this site:

www.igdb.com

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Q.U.B.E. 1 & 2 Review

Q.U.B.E. 1 & 2 Review

Quick Understanding of Block Extrusion (or Q.U.B.E.) is a single-player, first-person, puzzle adventure game developed by Toxic Games.

Both games are compared to puzzle adventure legends Portal 1 & 2, but in reality, they only share the genre.

This review will have a storyline, gameplay, graphics & SFX and finally, a personal thoughts section. Without further ado:

Storyline

The two games, despite being sequels, have a completely different story, with different characters, and even different gameplay. The only common theme story wise is that Q.U.B.E. 2 comes after the events of Q.U.B.E. 1, but you don’t really understand that until the ending(s).

Q.U.B.E. 1 begins with you, the player, waking up in similar fashion to Portal 1. You notice a pair of strange gloves, and soon, you are contacted by Commander Nowak.

The Commander claims that you are an astronaut that was sent from the International Space Station abroad a mysterious cube-shaped vessel near the moon, which is also on a collision course with Earth. She also claims that you suffer amnesia, probably a side-effect of space traveling.

You were sent there with the purpose of deciphering the vessel, causing it to explode and avoid collision with earth. Without many options, you decide to move on.

You find out that your special suit can interact with various colored tiles inside the vessel, and you use this to advance. While you’re solving puzzles and moving on, all with the support of the Commander, you soon lose contact, and your transmission is interrupted.

Suddenly, another voice is heard from the transmitter, a man who calls himself 9-1-1. He tries to desperately warn you that the commander is lying about everything, and you are in fact, a lab-rat, trapped in an underground facility, forced to solve puzzles for data.

The game carries on with both persons trying to convince each is right, and unfortunately, there is only one ending in which one of them is right. That’s some wasted potential. However, you can find many threads where people argue who was right or wrong, even after the ending.


Q.U.B.E. 2 begins in a somewhat similar fashion. You are a female scientist named Emilia Cross, and you try to traverse some kind of ruins. Through the rest of the game, you solve fashions in manner, again, similar to the previous game all the while having the support from the mysterious Commander Emma Sutcliffe.

The game is more plot driven than the last, so I won’t spoil it too much, but this time there are 2 different endings to choose from, which are, in my opinion, a bit vague. You will also find out the game’s connection to the first game.

Gameplay

The 2 games differ a lot in gameplay between them (maybe due to the 6-year gap it took for the sequel to be released), with only the core gameplay remaining the same. Let’s begin from the original:

In Q.U.B.E. 1, you have a suit that basically has 2 actions; retract and extract. You will be traversing a mostly white tile facility, but in it, there are a few colored tiles you can use your suit on.

  • Red Tiles are able to extract for up to 3 times depending on your needs.
  • Blue Tiles are jump pads. Extracting them basically activates them.
  • Yellow Tiles come in sets of three. You have to choose which one to extract, and depending on your choice, you gain different results. Generally, it creates sets of stairs.
  • Green Tiles produce a green block or ball, which can be interacted with the other tiles. Usually, you will be using the green object as the key to the puzzle’s solution.
  • Purple Tiles rotate a portion of a wall/floor (depending on the position).
Q.U.B.E. 1 & 2 Review
What’s happening!?!

All puzzles will be using some sort of combination of the above blocks. Later in the game, more elements will become available, such as gravity, AI movement manipulation, and light reflection.

If you get your hands on the Director’s Cut, you will also gain access to various speedrun challenges, as well as some extra story. The speedruns are a bit different than the original game, as you won’t be interacting with colored tiles that much.


Q.U.B.E. 2 changes quite drastically. Your suit now can interact with several special tiles, and it’s up to you which colored tile should you use to solve the puzzle. There are 3 colors to choose from: red, green, and blue, each with roughly the same function as the previous game.

As with the previous installment, there are many other things to interact with, like moving platforms and magnets among others.

Finally, about the SFX, again, I congratulate Toxic Games. The voice actors are amazing, and especially in 9-1-1’s case, you can really hear the desperation in his voice.

Q.U.B.E. 2 in specific has a lot of ambient sounds near statues, that are actually quite plot-relevant. Very polished in general.

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Visuals

The graphics in both games are amazing. It was developed using Unreal Engine after all. Especially the scenery in Q.U.B.E. 2. To be honest, the graphics look a lot like Portal’s graphics, but that doesn’t mean they weren’t any good!

Personal Thoughts

The Q.U.B.E. series is, in my opinion, unfairly compared to the Portal games. Each game has its own distinct storyline and gameplay, and they don’t overlap. I don’t even get the comparisons, you can just play both sets of games and be a happier person.

The puzzles are challenging and will keep you on your edge. The story is immersive and with twists and turns. Even the mood of the game is generally quite eerie, which fits the story of a stranded person looking for a way out without any information.

Final Verdict

Storyline: 8.0

Gameplay: 8.5

Visuals: 9.0

General Rating: 8.5

Have you tried any of the Q.U.B.E. games? Did you like them? If you have any questions, suggestions, or just want to chat, feel free to leave a comment below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

The images I used are from the following sites:

https://www.igdb.com/games/qube-directors-cut

https://www.igdb.com/games/qube-2

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Super Spell Heroes Review

Super Spell Heroes Review

Yet another mobile game, Super Spell Heroes (or SSH) is a 1 on 1, match-3 real-time take on battles with a twist of elements (how exciting!) Bet you haven’t heard of it though and that’s why I’m here. Hopefully, by the end of this review, you’ll have found your newest mobile game addiction.

As a mobile game review, it will be split into 3 parts: general, gameplay and personal thoughts. Without further ado:

General

Developed over a year ago (as of the time of this review) by Sviper GmbH, SSH is a promising game with tons of potential.

The basis is that you are an all-powerful wizard who uses elemental magic and must defeat the forces of evil.

The game is played 1v1, real-time, and it’s based on a match-3 system. That also makes it a real-time strategy game, and it has some collectible card game elements to it.

There are changes to the game usually every month, but some months might have more updates than others.

The monthly basis is the very least. As a new game, from a relatively unknown developer without many resources, the game still does its best.

There is no competitive scene, not in the form of esports at least. You can compete for the most shards (which serve as the game’s ranking system).

With enough support though, everything’s possible and I’m sure that an esports scene is in the plans if the game becomes very popular.

There are a handful of characters in the roster for now, but every character has (besides a unique way to play) a bunch of different builds you can try.

As mentioned, the game is relatively new, and it doesn’t have the proper resources to advertise itself, nor enough features to support a ton of newcomers.

But we stick with the potential, and this game has plenty for anyone willing to support it.

Gameplay

Does the gameplay justify the patience we must give and the support we should offer? I certainly believe it does.

As I said, you control a wizard in battle. There are 10 wizards to choose from, but you’ll start with only one. Each wizard masters 2 of the existing 5 elements. When you unlock them, you get their basic deck along.

Every deck has 9 cards separated into 4 spell tiers:

Super Spell Heroes Review
Notice the spell charge bar below each player’s HP bar. Also, notice the tier spells allowed shown by the small gem to the right of the HP bars.
You can also see the enemy’s board so you can have an idea of what they’re gonna do.
  • Basic spells, marked by a grey gem. There are 3 basic spells in each deck.
  • Advanced spells, marked by a green gem. There are 3 advanced spells in each deck.
  • Elite spells, marked by a light blue gem. There are 2 elite spells in each deck.
  • Ultimate spell, marked by a purple gem. There is only 1 ultimate spell in every game, and it usually serves as the deck’s win condition.

When you play, you will get some random spells and mana dropped. However, at the start of the game, only basic spells may drop.

As you cast more and more spells, you fill up your spell charge bar, and once it’s full, you unlock the next tier of spells.

Mana is the non-spell elemental blocks that drop. In order to cast a spell, you must connect it with two or more mana of the same element.

The more mana you use, the more powerful your spell will be, and the more you fill up your spell charge bar.

This leaves you with a very hard choice though; do you use all of your mana in order to fill up you spell charge bar faster and cast more powerful low-tier spells, or do you play conservatively, saving for that one big juicy ultimate spell? The choice is up to you.

Every character will have a plethora of spells from each category to choose from, and your deck (and character) determines your playstyle.

Some characters share the elemental mastery over 2 elements, but even they have different choices of cards and by extension, different core playstyles.

You don’t even have to worry about wizards having the same set of spells (which will happen often, trust me).

The ones with the same elemental pair usually have very distinct playstyles due to their unique spells. The game even encourages you to play with everyone!

There are 5 elements in this game and roughly, each has a unique playstyle. The game began with 4 elements, and the fifth element of water was added recently.

I can definitely see more elements being released, but now, I’m guessing they’ll focus more on using water along the rest of the elements first… Anyway, the five elements are:

  • Fire, the first of the 2 elements you’ll be acquainted with at the start of the game. Fire tends to be pure damage (or support for more damage later), with many nuke spells.
  • Nature, the second of the 2 elements you’ll be seeing at the start. Nature is defensive by nature (pun intended) with lots of heals and blocks.
  • Light, the spam element. Light typically tries to spam you with repeated spells or by refilling your mana. By spamming, they also reach higher spell tiers faster and quickly overwhelm their opponents.
  • Earth, the hard-hitting element. Generally, earth has a mixture of offensive and defensive spells, and they all revolve around the same concept; high risk/high reward. Typically, when you cast a (very slow) earth spell, you get a weakness token, which reduces the damage you can do for a while. This offsets the fact that earth spells are extremely powerful, both offensively and defensively. Earth is very good at disruption too.
  • Water, the annoying element. Since there is only one character that uses water, I don’t have the full picture, but generally, water wants to… flood the opponents field with water tokens and disrupt their plays. These tokens start to timeout when they reach the bottom of the board, and your purpose is to turn them into ice tokens which stay until your opponent has no more moves left, after which the explode, dealing huge damage.

There are characters of every elemental pair possible, bar anything with water. Water is only combined with earth, for now.

By winning battles, you earn shards (which as aforementioned are the game’s ranking system) and move to new areas. every new area allows you to unlock some new characters and some new spells for each character. You can unlock these things by doing quests which appear as you play the game.

Quests also give you spells you already have. The purpose is to collect enough so you can upgrade the spells you want to use.

As you upgrade spells, your wizard gain experience, after enough he’ll level up, gaining more max HP.

You can boost almost everything in this game by watching ads. You can also pay directly for cosmetics and cards.

There are also clans that mostly serve as ways to gain an extra spell because they don’t offer too much in particular. Personal friends, however, are better, as, with every win, they strengthen the friend bonus chest you get once a week.

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Personal Thoughts

This game is pretty fun to pass the time. The experience is more casual than other, more competitive games, but it takes just as many skills and mechanics. Like most mobile games, your reaction time must be top-notch.

The game surely serves its purpose despite its age and humble beginnings. I believe that with enough support, it can become a big enough game to rival the top ones.

As for the matter of P2W. This game certainly gives you an advantage if you pay, but which game doesn’t. Fortunately, it isn’t as bad as Clash of Clans for example, and you can happily play the game for free without fear of being terribly behind.

Honestly, I’d rate this game as much as Clash Royale, because, even though it’s nowhere near as competitive, it has tons of potential.

General Rating: 7.5

Do you play this game? Have you started it after reading this review? If so, feel free to send me a request on Facebook, Messenger, Viber or Email. Just ask so in the comments.

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The Legend of Zelda: Breath of the Wild Review

The Legend of Zelda: Breath of the Wild Review

Hi guys! Today I will talk about Legend of Zelda: Breath of the Wild. It’s the first Zelda game I have played, and it has become one of my favorite games.

As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

The Legend of Zelda: Breath of the Wild Review

Storyline

Legend of Zelda: Breath of the Wild has a very good story and interesting characters. I promise that you will love some of the characters in this game.

I won’t go into further detail about the story because you will learn the story in the tutorial of the game and a little mystery makes the game more intriguing.

Gameplay

Let’s talk about the game mechanics and what you can do in this game.

First of all, this game is huge and when I say huge, I mean it. It has so much content so many areas for you to explore so many things to do that you will have to play for hundreds of hours to finish it all.

I have played over 60 hours and I still haven’t finished the story because I find so many interesting things in the world of Zelda and I get side-tracked a lot.

In this game, there are shrines that you have to find, and each shrine has a test that is a puzzle or a combat trial. When you finish the test, you get an orb and when you get 4 of those orbs you can increase the number of hearts (HP) you have by one or the stamina you have available.

The shrines work as travel points since you can fast travel to the shrines you have found. There are a lot of shrines in the game, they are 120 shrines in total, and it will take you a lot of hours to find and complete all the shrine trials.

There are also main story missions and side quests that you can get from NPCs in the game.

In terms of combat, there are a lot of weapons that you can find in the game to use.

There are over 100 types of weapons that you can use not including bows.

One thing that you need to be aware of is that weapons in Breath of the Wild have specific durability and eventually they break.

Some people find it a good thing since this feature forces you to use different kinds of weapons and makes you think before you use your weapon on an enemy, but others find it frustrating because they don’t want their weapons to be destroyed after they use them.

Personally, I found it very frustrating at first because I had to find weapons to fight the enemies and it wasn’t easy at first, but after you find weapon spawn locations in the map you will never run out of weapons.

Weapons that you find that are outside of chests will respawn after a blood moon.

A blood moon is a feature in the game and when it happens, all the weapons that you have found are taken from their spots and all the enemies that you have killed will respawn.

This feature makes it so that you will never run out of weapons or enemies to fight.

Besides the combat, you can also hunt animals and cook in the game. This makes the game similar to a survival game.

Visuals

The graphics of the game are outstanding and will surely please everyone.

There are some beautiful locations on the map that are truly breathtaking. In terms of character customization, the game doesn’t fall short.

There are a lot of outfits that you can find or buy (with in-game money) in the game and many of them have a specific use, for example, there is an outfit that makes you climb faster, and outfits that increase your heat and cold resistance.

I like this feature because it forces you to wear many different outfits according to the task you have at hand.

The Legend of Zelda: Breath of the Wild Review

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Final Thoughts

Legend of Zelda: Breath of the Wild is truly an amazing game. It has a lot of content, interesting missions, good combat, amazing graphics, a good story and a huge world for you to explore.

If you love open-world games, this is a game you must have. It is one of the best open-world games out there that much is certain.

Final Verdict

Storyline: 9.7

Gameplay: 9.7

Visuals: 9.8

General Rating: 9.7

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:

https://www.igdb.com/games/the-legend-of-zelda-breath-of-the-wild/presskit

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Pokemon GO Review

Pokemon GO Review

Pokemon GO was one of the most hyped-up mobile games, as well as one of the most hyped-up Pokemon games.

The reason is simple. Everyone’s number 1 fantasy since 1996 (when Pokemon began) was to have Pokemon in the real world. Pokemon Go would come to fulfill that fantasy, but did it actually hit that mark, or did it fall short?

Being a mobile game, this review will have a general, gameplay and finally, personal thoughts section. Without further ado:

General

Though the Pokemon franchise belongs to Nintendo, most of their side series games are developed by different companies in collaboration with Nintendo.

Niantic is the company behind Pokemon Go, and they used the tools from their previous game called Ingress to build it. The game belongs in the small augmented reality subgenre, which is what it implies.

The game was so hyped up (due to the popularity of the Pokemon franchise) that, on release, millions of non-Pokemon fans downloaded and continue to play it to this day. Perhaps its simplicity as a game helps, but what is for sure is that the game is extremely popular to non-gamers too.

Gameplay

Being a virtual reality game, Pokemon GO utilizes the real world. It uses an internal GPS signal to generate the landscape around you and some points of interest/gyms based on real-world locations of interest. Close to points of interest (called Pokestops) spawn random Pokemon.

They are not fully random of course, there are some Pokemon that are more common than others, and their type is loosely based on your location (you’ll find more Water Type Pokemon near ports and beaches).

Every continent has its own exclusive Pokemon too. There are different exclusive Pokemon for different areas on the same continent too!

Your purpose is… well, to catch ’em all. Pokestops give you essential items to help you with your cause (mainly Pokeballs).

There are other items that can be used too, like potions for healing or berries that help you with catching wild Pokemon or might give you bonus rewards after you catch them.

To actually catch a Pokemon, you just need to flick a Pokeball at it and hope you catch it.

To move from one Pokestop to another, you must actually move, as in, use a vehicle or your own two legs.

This aspect of Pokemon GO helps with local businesses, as they can have a Pokestop. Some local businesses use an item called lure module which attracts Pokemon to that Pokestop, and offer free internet should someone buy something from them.

Pokemon GO Review
Left: A general map of surroundings. The blue thing in front of the character is an available Pokestop which means items can be picked up. You can see some deactivated Pokestops and a Valor Gym. To activate a Pokestop, you need to get close.
Right: A battle initiated with the Squirtle from the first image. 268 CP is its strength.

When you catch Pokemon, you earn some stardust and that Pokemon’s evolutionary line candy (i.e. Eevee and all of its evolutions will be using Eevee candies). stardust and candies can be used to strengthen the Pokemon, but you can collect the candies in order to evolve the Pokemon instead.

Pokemon have different strengths and potential (similarly to the main games) and there is a lot of micromanagement involved, which is why I recommend a guide if you want to play seriously. There is also a buddy system, which allows you to earn a specific Pokemon’s candy by walking.

You can also find (usually) rare Pokemon from Pokemon eggs, which can be found randomly from quests and Pokestops. There are 3 tiers of eggs, with each tier giving you more powerful and rare Pokemon.

There are the 2K eggs, the 5K, and the 10K eggs, which all imply the amount of walking you must do to hatch it.

To hatch an egg you need an incubator. You are given 1 basic incubator for free and you can find more from quests and level up rewards, or buy some.

By leveling your Pokemon, catching them, or evolving them you gain player experience. As you level, more and better items become available to find in Pokestops, and you gain some rewards.

After a specific level, you must choose which team you want to be a part of. There are 3 teams to choose from:

  • Team Valor, which is the red team, with Moltres as their mascot. Team Valor believes that strength should be above all.
  • Team Mystic, which is the blue team, with Articuno as their mascot. Team Mystic believes in knowledge and how it can be used for benefit.
  • Team Instinct, which is the yellow team, with Zapdos as their mascot. Team Instinct relies on… instinct and intuition.

The teams won’t affect your gameplay too much so don’t worry about picking one.

However, every Gym is controlled by a team, and if it’s not your team, you can go fight the Gym Pokemon left behind until you take the Gym for your team.

If the Gym belongs in your team, you can leave a Pokemon behind to defend it if there is enough space to do so (and heal it if it battled).

Leaving Pokemon in a Gym will give you gold which is the game’s currency. You will get more gold if the Pokemon stayed there for a lot.

Gyms have raids periodically. There are super rare (and sometimes exclusive) Pokemon. These usually need 5 or more powerful trainers to defeat, and once defeated, you have a chance to catch it.

Raids are announced an hour beforehand (but not the Pokemon, just its strength) so you can plan accordingly. Every player has only 1 raid pass per day, except of course if you pay.

There are also battles, either Gym battles or trainer to trainer battles. Both work pretty much the same, you tap for your basic attack until your strong attack meter fills up and den you tap and hold to do the powerful move. Niantic will try to shake things up a bit but there won’t be much difference.

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Personal Thoughts

I have been a long time fan of Pokemon. I will really try to be objective about this since it involves one of my all-time favorite series even to this day.

I really think that Pokemon GO is… meh. The fantasy of catching Pokemon in the real world is swell and all, but it gets really obnoxious when you find out that it literally sucks your mobile’s MB or GB supply like a black hole.

Plus, the combat system is really dull, it gets monotonous after 2 or 3 battles. The changes won’t help much. I also dislike the power creep, where some Pokemon are generally going to be optimal.

I always thought that in the real world, Pokemon could be as strong as the trainer makes them (with the exception of legendaries and maybe pseudo-legendaries).

But, there are positives too. First things first, Niantic tries very hard to deliver new and exciting events, separately to the release of every generation, and to great success might I add.

If you are a working adult and don’t mind your cellular data, you will have a great way to pass the time if you are just walking.

Honestly, while it shouldn’t be supported as it is illegal, the most fun you can have is to use a tool that allows you to move your character without moving, i.e. a hacked or cracked version that allows GPS manipulation.

You will probably be caught for it and Niantic is extremely strict with them and rightfully so.

General Rating: 4.5

It’s not that the game is a disappointment, but if you are a hardcore fan of Pokemon, you know how great their games can be, so this rating is compared to the general franchise.

Do you play Pokemon GO? Do you like it? How much of a fan of Pokemon are you? Write so in the comment section down below.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

The images I used are from the following sites:

www.igdb.com

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Darksiders Warmastered Edition PC Review

Darksiders Warmastered Edition PC Review

Hi guys! Today I will talk about Darksiders Warmastered Edition. It’s a game I recently played even though it has come out years ago, but the Darksiders franchise is very popular and proved itself as it survived for so many years.

As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Darksiders Warmastered Edition PC Review

Storyline

The story of Darksiders Warmastered edition focuses on War, one of the Four Horsemen of the Apocalypse who was accused of doing something that he shouldn’t have done and his adventures as he tries to prove his innocence.

There, I think that sums up the story pretty much without spoiling any details. The story isn’t something amazing, but it’s still a good story that will keep you interested in the game.

Gameplay

The thing that is most important is how the game works and what to expect from it.

Let’s start with the combat.

The combat of Darksiders reminded me of God of War. It’s very fluent and enjoyable. As you progress you gain more skills weapons and abilities which make the game combat a worthwhile experience.

The game knows that it’s a hack and slash game and the developers made sure that the game has combat that is worthy of the genre.

Besides the combat, there are a lot of puzzles in the game, and whether that is a good or a bad thing it depends on the person playing the game.

Personally, I am not a fan of puzzles in games, I find them fun sometimes but excess use of them is something I don’t particularly like, and I feel this game has more puzzles than I would like.

Darksiders is a semi-open world game meaning that while it is somewhat open-world its restrictive enough that you can’t call it a true open-world game.

The game has a lot of different locations and you will face a different kind of enemies depending on the location you are fighting in.

The variety of enemies keeps the combat interesting since you have to change your approach depending on the enemy you face.

Having a short enemy roaster would make the game feel boring very fast. This game is like a combination of Zelda and God of War, and those of you that like those kinds of games will surely find this game interesting.

Visuals

The graphics of the Darksiders Warmastered Edition have definitely improved over the original Darksiders game that was released in 2010 but the game still looks like it was made for the previous generation of consoles.

That said the graphics are pretty decent and I don’t believe they will bother you that much. I personally love amazing graphics in-game, but I still found the game enjoyable even though it has dated graphics.

The art style is very interesting and there are a lot of locations you will visit that look completely different from one another.

The developers have surely put a lot of effort making sure that the locations feel unique and are fun to explore.

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Final Thoughts

It’s time for my final thoughts.

Primarily, I have to say that Darksiders Warmastered Edition is a good game, I believe that is something that most people who played this game will agree on.

It isn’t something you haven’t seen before, but it’s a good experience whatsoever.

The combat is enjoyable, and you have a lot of options when it comes to fighting enemies.

There is a variety of enemies that keep the game interesting and while the graphics are dated, they are decent, and they won’t bother you at all as you play the game.

That said I recommend buying the game when it’s on sale because I don’t believe it is worth the full price if you compare it to games that have come out the last few years.

Those of you that love the hack and slash genre won’t be disappointed, that I am pretty certain.

For the rest of you, I still recommend this game, but if you have doubts you can still view some gameplay videos and decide for yourself whether this game is something that you will enjoy or not.

Final Verdict

Storyline: 8.8

Gameplay: 8.5

Visuals: 7.5

General Rating: 8.2

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:

https://www.igdb.com/games/darksiders-warmastered-edition/presskit

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Teamfight Tactics Review

Teamfight Tactics Review

With over a month of its release by the time this article is posted, TFT generally had as big of a reception as expected, if not bigger. Now that the dust has settled, and ranked play has been released (and I playtested it to my heart’s content), I can write my review with better judgment.

As always, there will be a storyline, gameplay, graphics & SFX, and finally, a personal thoughts section. There is already an article explaining TFT in general but it isn’t a review. You can check it out here. Without further ado:

Storyline

There is no actual storyline for this game, so practically it’s the same as League’s storyline as the same champions are used. You can check on League’s storyline on my review.

Gameplay

Again, most of the gameplay (if not all) is covered on my previous article about TFT. But, this is a review, so I’ll give you the basics.

TFT is a strategy game. Your aim is to buy the right champions in order to form the best comp. There is also the matter of how you position them so they can optimally use their abilities.

Every champion has 1 class and 1 (or very rarely 2) origins. You can combine a number of those classes and origins of different champions (the number is dependent on the class/origin itself) to gain a huge bonus that buffs up the champions sharing that class/origin. Sometimes, the buff may help the whole team.

It’s your goal to find the best possible synergies and utilize them. But it isn’t as simple as choosing your favorite comp (or the most OP if you are a meta slut), as the shop has generally random champion drops, so you will have to learn to Improvise. Adapt. Overcome.

The number of champions you can have is dependent on your level, but you also have a bench for keeping champions you might need later or some duplicates.

And I know what you’re thinking. The answer is no, duplicate champions don’t count toward the bonuses but you need them for something else.

And it’s not even as simple as finding the perfect champions for your comp. You must upgrade them too!

By finding 3 copies of the same champion you upgrade him to a silver version which is much stronger, combine 3 silvers (or a total of 9) and you get the super-duper gold version that kicks ass.

Just be careful as your bench only has 9 spots, and you will need to keep many champions that you might either need later on or are just waiting for an upgrade.

The game is separated with rounds. the first 3 rounds are PvE and it’s nigh impossible to lose unless you’re trying to.

Afterward, you fight with a random player every time, with the loser taking damage depending on how many champion the opponent has alive.

The objective is to be the last player alive, but the winners (from a ranked perspective) are the top 4 players from a total of 8 players.

Every 4 rounds, you will have a shared draft phase, where each player, starting with the last, choose a champion with an item from a pool of 12 champions and removing that champion from that pool. 2 rounds after the shared draft phase, there is another PvE round.

PvE rounds are useful for their drops. Generally, the monsters you kill will drop an item, gold, or even a high tier champion.

The items give your champions base stats (except the spatula…) and you can combine 2 of them to make a combined item which gives you both of its component’s stats plus a bonus effect. Rarely, you will get a whole item instead of 3 components.

Every champion can have up to 3 combined items. Items are very important, as sometimes you will want to shape your team around the items you find instead of the champions.

Also, some comps are extremely item reliant, and specific items, not just any items, so you’re gonna have to pray to get what you want some times.

Lastly, there is also the economy part of the game.

Generally, by playing the game you win gold (and not much change if you’re losing or winning, as long as you’re streaking). That gold is used to buy champions or experience, or reroll your shop to find the missing key component. But alas, it’s still not that simple.

You can actually go ham with your gold, or you can save up and get some interest, basically 10% of your gold for up to +5 from 50 gold.

So everything you do is very important because even when you are in the first place if you have no economy, even the last can eventually catch up and topple you.

You might have noticed the word luck (or any synonym or phrase that indicates RNG in general) in most of my paragraphs.

Many think that this game is heavily luck-based, but I beg to differ. Even though luck is an important factor, you don’t need it at all to get top 4 if you’re good.

Unless you’re playing with 7 equally good players and they are all luckier, so I guess… tough luck? But jokes aside, the RNG isn’t game breakingly deciding, and Riot will probably reduce it more if it affects gameplay.

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Visuals

Again, the same as League’s plus Little Legends. Little Legends are your avatar, and there are plenty to choose from, but you’re gonna have to pay to get some of the better ones (Rito pls).

Now something else, but that is for the ones who already played League before and had a dedicated account. If you didn’t just skip to the Personal Thoughts section.

Still here? So, Riot has most champions on their base skins, but some champions might have another skin. And you also don’t get a choice to flex showcase your wallet rich skin collection.

Why is that? It’s due to their origins. Riot wants new players to be able to understand a champion’s origin by just a glance, so most origins are color-coded after their element.

Personal Thoughts

TFT definitely deserves its praise, and there certainly is a reason for being so loved and popular.

The feeling of sitting relaxed while playing, without the need to be careful about the minimap, a gang, or anything fast-paced related, is unparalleled.

The fact that you don’t have a useless team to drag you is the frosting on the cake and the cherry on top.

Final Verdict

Storyline: –

Gameplay: 8.0

Visuals: 7.0

General rating: 7.5

Do you play TFT. What is your rank? Do you prefer it more than League and other MOBAs in general? Write to me so in the comments.

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Dying Light Enhanced Edition PC Review

Dying Light Enhanced Edition PC Review

Hi guys! Today I will talk about Dying Light Enhanced Edition. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Storyline

The first thing I have to say is about the story of Dying Light is that it’s a good one. The voice acting is amazing, and the protagonist’s character is interesting, and he makes the story that much more enjoyable.

Dying Light’s story takes place in Harran where a mysterious viral outbreak turns most of the citizens in zombies like creatures that are very aggressive and attack humans.

You play as Kyle Crane, an agent who is hired by an organization called GRE and his mission is to infiltrate Harran and retrieve a sensitive file stolen by an individual named Kadir Suleiman.

I won’t say anything more about the story. I think that’s enough for you to understand the premise of the game.

Gameplay 

Now let’s talk about the game’s mechanics.

First, I have to say that the game is in first-person view. Dying Light introduces a very exciting parkour system that helps you traverse through the city without having to walk through the streets since the streets are filled with zombies.

The parkour system is truly amazing, one of the best parkour systems I have seen and on par with Assassin Creed’s parkour system.

Traversing the city using parkour is one of the best experiences I have had in a game.

Now that the parkour is out of the way let’s talk about the combat.

In this game, every weapon that you use can be crafted and it has a level of durability, the higher the level the longer it takes for the weapon to get destroyed.

You have to fix the weapons that are destroyed to be able to use them again and that makes you think if it’s worth fighting in certain scenarios because each weapon can be repaired a limited number of times.

Once you use all the repairs you won’t be able to use that weapon again, except if you do some tasks in the game that will give you more repairs to your weapons if your number of repairs is 0 (I have never done those tasks).

The combat is well thought, and it takes skill to master the combat of Dying Light.

There are also skills that you unlock using points that you gain through playing the game and surviving, fighting, or traversing through the map, meaning that the more you do these things the more points you will get and you will be able to unlock abilities.

The game has co-op mode for up to 4 players co-op. I played the game with a friend and I recommend you do the same, not because the game is extremely difficult (by the way the game is indeed challenging, I played it in nightmare difficulty which is the hardest possible) but because it’s more fun that way.

I personally believe that survival games aren’t fun to play solo, that is my opinion and honestly, when I don’t play with a friend, I don’t feel like playing these kinds of games.

Visuals

The graphics of Dying Light are outstanding, even after 4 years the graphics are on par with games released this year.

Harran looks beautiful during the day and during the night you feel the danger in every corner, which is something that is a must for a survival horror game.

There are a lot of outfits you can choose from, some are unlockable through playing the game and some you must buy separately using real money, not that you see much of your character, so outfits are more meaningful when you play with others, since they are the only one that can see your outfit.

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Final Thoughts

Dying Light Enhanced Edition is a very good game for those that like survival horror games and I am sure you won’t regret buying it.

I have to say that I recommend buying the game when it is on sale since in a year Dying Light 2 will be released and I don’t think it’s a good idea to pay full price for a 4-year game.

I also recommend playing the game with a friend, but if you have no problem playing alone then who am I to get in the way.

Final Verdict

Storyline: 8.7

Gameplay: 8.7

Visuals: 9.3

General Rating: 8.9

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:

https://www.igdb.com/games/dying-light/presskit

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CS:GO Review

CS:GO Review

Counter Strike: Global Offensive (CS:GO) is among the most competitive and popular first-person shooter games in the world. The game also comes from a long-standing series.

Does it deserve all the popularity? This review will have a storyline, gameplay, graphics & SFX and finally, a personal thought section. Without further ado:

Storyline

The storyline is the simple and usual Terrorists versus Counter-Terrorists (CT) trope the series had since the beginning.

Gameplay

The gameplay is where all the game is at. The fact that you can be a Terrorist or a CT is not just cosmetic, you don’t just grab a few weapons and start slaughtering each other.

Each team has a different objective, a different start point and a few differences in equipment and weapon choice. Fortunately, to stay balanced, you’ll be playing half the game as one team, and for the rest of the game with the other.

Let’s start with their objectives:

There are (usually) two sites in any given map called the A Site and the B Site. The terrorists can use any of the two sites to plant their bomb. As a CT, your purpose is to guard both sites so no terrorists go through and kill them all.

If the terrorists get to plant the bomb, then the CT must defuse the bomb before it explodes in 40 seconds.

If the CT defuse the bomb they win the round, regardless of how many terrorists are alive.

Another alternative way of winning as a CT is to wait out the 3-minute timer, however, the timer is canceled if the bomb is planted.

The Terrorists have the exact opposite win conditions. They must either kill every CT or by the bomb exploding.

If the terrorists plant the bomb and then die, they can still win, as long as the bomb sets off.

As mentioned earlier, the bomb explodes in 40 seconds, and a CT need 10 seconds to defuse it without being interrupted (or 5 seconds if they bought a defuse kit).

There is a casual and competitive game mode, and they have quite some differences.

The competitive is the classic one; there are at most 30 rounds, but the games usually don’t reach that far.

The game is 5v5 and the first team to get to 16 points win. In the case of 15-15, the game is declared a draw. After the first 15 rounds, the players switch sides; the CT become terrorists and vice versa.

The ranking system is unknown as Hidden Path Entertainment and Valve maintain a silent state about it, but there are speculations. The general idea is that the better you play, the easier you climb.

The game is extremely competitive due to its complicated mechanics. Despite the objectives, it’s still not just a simple gun fest. The game has many micro and macro mechanics.

For starters, each game has a dedicated economy.

Each player has his own pot. You win money as a team based on a number of things like way of winning, the status of the bomb, opponents and allies alive, the weapons you use to kill and most importantly, early streaks.

There are many more things with the game’s economy that you’ll learn by playing. One simple thing is an “eco” round, in which you buy nothing to save money. The economy fully resets when the players switch sides.

You can use your money to buy a gun, a pistol, a Kevlar and helmet, a defuse kit if you are a CT, and up to 4 grenades (from a choice of 5).

The grenades are another thing on their own, as you have to learn how to effectively and optimally throw them, and their effects.

Each grenade is a lot different than the other, they even need a different number of bounces to explode. Some grenades can be used together as a combo.

The weapons are also quite complicated. As expected, each weapon has a different recoil, magazine, power, etc.

You will need to learn which weapon is optimal in which situation, when to burst fire, continuously fire, or one-tap (throwing a bullet at a time), which weapons can penetrate which materials, how much damage you deal and most importantly, where to aim to hit the head.

The game has friendly fire as well, this goes for anything. You lose money for killing a teammate and by killing too many teammates, or one teammate for too many rounds, you get kicked and banned temporarily.

Competitive requires A LOT of communication. The game has in-game voice chat, and you must use this to the fullest lest you want to lose every time. You must use it to give info on the enemy position, or enemy damage taken.

You can also use it when you want to cover a specific point, or trade a weapon, or before you use a grenade. Generally, you’ll want to use it as much as possible, as info is key to victory. I’m not even exaggerating!

It’s even possible to hear someone coming (unless he’s sneaking).

As you see, the game has a lot of macro (economy and positioning) and micro (grenade placement and weapon usage) to handle. That’s why I recommend trying out casual, despite it not being 100% accurate representation.

Firstly, casual games have half the rounds and the switch happens at 8 rounds.

Secondly, there can be up to 10 players in each team. The economy is also a lot different and there is no friendly fire.

There are also other game modes, like hostages and deathmatch. In hostage mode, the CT have to rescue at least one hostage and the Terrorists must make sure this does not happen.

In deathmatch, everyone spawns on random points in the map, with any weapon they choose (or a random one) and spawn immediately when they die.

The collect points by killing enemies. Deathmatch doesn’t have any competitive game mode, and hostages do have competitive but it’s not nearly as popular as the classic bomb scenario.

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Visuals

CS:GO has adequate graphics, especially for a game that can run on most PCs.

The maps are also well done, with some nice details along the walls and doors. CS:GO also has weapon skins unlocked either by buying them with real money or through various loot boxes that drop randomly when you play.

But to open them you need keys, which also cost real money. There are also some “stat-trak” weapons that count every kill you take with that specific weapon. The counter persists through games.

Personal Thoughts

CS:GO is a very well made game, and this shows as it is among the top 5 in the esports department. The game lives from the competitive nature, and is the go-to game for anyone who likes FPS games and competitiveness, especially now that the game is free.

Unfortunately, the game lacks in one department. Like every competitive multiplayer team game, the team will usually drag you down. Unless you have your own squad, be prepared for some serious trolls.

Final Verdict

Storyline: –

Gameplay: 9.0

Visuals: 8.0

General Rating: 8.5/10

If you have any questions or requests, just leave a comment below and I will answer as soon as I can.

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The images I used are from the following sites:

www.igdb.com

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Tom Clancy’s The Division 2 PC Review

Tom Clancy's The Division 2 PC Review

Hi guys! Today I will talk about Division 2. As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Tom Clancy's The Division 2 PC Review

Storyline

I believe the story has greatly improved compared to the first Division although it’s still far from perfect.

I won’t go into further detail about the story since if you saw the trailer you know pretty much what it’s about. The most important part is the combat mechanics because if they aren’t good there is no point in playing the game.

Gameplay

I have to say that the feeling the guns give you when you use them is better than the first Division. It shows that the developers spent a lot of time making sure the gunplay was better.

Similar to the first Division, there are a lot of guns for you to choose and there are a lot of mods that you can use to make your guns and gear a lot better.

The game has a lot of PvE content from main story missions to side story missions and it will keep you busy for quite some time.

There are also many updates and new content that is planned for the coming months, so don’t worry, you will get your money’s worth in content.

The problem with The Division 2, in my opinion, is the PvP. The developers have a lot of work to do to balance the PvP if it can ever be balanced.

The PvP is so bad that many players have gone back to the first Division to play in the Dark Zone there.

If you want a game to play PvP, this isn’t the game for you, there are many other games that have better PvP than this one.

For me the Division games’ selling point is the PvE, the PvP is just a bonus, there is no reason to buy a game like this for the PvP, because it will never be balanced, there will always be meta builds that destroy everything so what’s the point in saying that the game is RPG if only a few things work.

Visuals

The graphics in Division 2 have improved compared to the first game as it was expected.

There are some spots that look absolutely stunning in certain hours of the day. The game has dynamic weather so it’s very realistic in that sense.

The customization options are more limited than the first Division. In the first Division, you could find clothes pretty easily and you had a lot of clothes to choose from.

This time, I literally use the same t-shirt from the beginning of the game till now and I got like 8 shirts to choose from. In the first Division, I had at least 40 shirts by this point.

One good thing that they added is the dyes. You can find them in supply boxes that are hanging from trees on the map and on some mission areas.

The dyes are used to dye your gear, not the clothes that you wear. I feel this is a nice step forward from the first Division though I would like to be able to dye my clothes too.

There are also many outfits for you to choose from if you are prepared to pay real money for those.

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Final Thoughts

The Division 2 is overall a better game than its predecessor, but there are still some aspects where the first Division clearly does a better job.

If you are a fan of the first game, I certainly recommend buying this, though if you aren’t sure if it’s a good buy or not you can always wait for a sale.

I bought the standard edition because I didn’t want to pay 30 more euros just for cosmetics and being able to play with the new content a few days earlier than the rest.

I believe you will find The Division 2 a lot more fun if you have friends, not that it’s hard to find people to play ingame. There are also guilds in this game that you can join so its easy to find a lot of people to play with.

Final Verdict 

Storyline: 8.5

Gameplay: 8.7

Visuals: 9.5

General Rating: 8.9

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:

https://www.igdb.com/games/tom-clancys-the-division-2/presskit