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Minecraft Review

Minecraft Review

Minecraft is the kind of game that is the king of its respective genre. A simple game at first look, its massive success forced Microsoft to buy it and take charge. It also spawned many clone games trying to take some of its glamour. Minecraft, however, remains at the top, and it will stay there for a long time.

This review will help you understand why Minecraft is so successful, and why you should play it if you haven’t already. As usual, this review will be split into storyline, gameplay, visuals, and personal thoughts. Without further ado:

Storyline

Minecraft has no storyline, except some random dialog between two beings that pops up when you… finish the game. But I wouldn’t consider that as a story. Other than that, you are a person who spawns in a world and tries to survive.

Then again, there are many lore tidbits lying around the overworld, but that’s just the first of the many fun things in Minecraft. The speculation.

Gameplay

Minecraft is all about its gameplay. The basics are that you can do anything. The only limit is your imagination, life is your creation. Before I dig in deeper unless I state otherwise, I’ll be talking about single-player There are three game modes (four if you have multiplayer): survival, creative, hardcore, and the multiplayer mode of spectator.

Survival is Minecraft’s classic game mode. You spawn in a randomly generated world, with no items. Your purpose is to survive, but even if you die, it doesn’t really matter, as you respawn to your original location. Generally, there are steps that you can follow, but the beauty of survival is the distractions.

The general guideline is that you find materials to build tools, then you build a house as a safe haven for the night. Afterward, you dig deep to find rarer minerals in order to mine obsidian, which is the hardest material. Using it, you build a portal to the Nether (or hell…) where you explore until you find a Nether Fortress.

There you kill the mobs called blazes and collect their rods. Combining them with ender pearls found from Endermen in the Overworld or Nether, and you get Ender Eyes. These will lead you to a stronghold.

You then place 12 Ender Eyes on the portal. Jump in the portal to teleport to the End. There, you will find the main boss, the Ender Dragon. Beating him will give you the ending I mentioned.

Other than that, there are harder bosses and more stuff to do, and you can do them in any order, it doesn’t matter.

While it doesn’t sound like such a “do whatever you want” game, I mentioned distractions. That means that on any of the aforementioned steps you and will be sidetracked. You might want to find a village and start trading, or improve your house and expand it. Or, as I already said, literally anything you want.

Creative mode releases you of the burden of survival. You are invulnerable to damage, and enemy mobs don’t chase you. You also have every possible item available, and mining takes no time at all. Now you might be wondering “why would I play a mode in a survival sandbox game that dismisses survival completely?” Two reasons actually.

Firstly, you might just want to build anything out of your imagination. That will require lots of resources, and Creative mode gives you an infinite amount. There are many people who made absolutely amazing things and settings. Some created whole replicas of actual cities and countries. Again, only your imagination is the limit.

The second reason is Minecraft’s special blocks. Minecraft utilizes its own energy-producing ore called Redstone. With it, you can power up various blocks with different uses each. There are pistons that push blocks. Or note blocks that play a specific note. Lots of people have created various contraptions, including a fully functional 64-bit computer. Others have recreated their favorite songs using the note blocks. Limit = Imagination.

Minecraft Review
Here is one small example of what you can design.

Hardcore, as the name implies, is the harder version of survival. The only practical difference is that you only have one life. Once you die, it’s game over. I don’t see a reason for someone to play hardcore unless they really wanna challenge themselves.

Finally, spectator is a multiplayer-only mode that enables you to watch as other players play. All of the aforementioned game modes can be used for multiplayer servers.

As you can see, Minecraft definitely gives you the freedom to do what you want and the way you do it. Furthermore, you can use mods, which add more things to do, more stuff to mine, more mobs to find, and many other things.

You can create your very own mod as well. Mods are supported by the game. Just be careful when using one, as it can mess your previous save files, so be sure to back them up.

Its SFX is unique and renowned among gamers. Everyone knows the sound Creepers make before they explode. Or the sound of an angry Enderman. And certainly, everyone is spooked when they hear a Ghast.

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Visuals

Minecraft has simple 2D Pixel Art Graphics. They are also based on blocks, which is Minecraft’s unit of measurement. While that may not be fancy, it certainly is a reason for its appeal. Its pixel art graphics serve older gamers with nostalgia.

Of course, if you don’t like it, there are thousands of resource packs created by players and supported by the game that changes the appearance of the game. Some of them make the game look stunningly realistic. All you need is a guide.

Overall, the blocky graphics and whacky sound effects won’t be much of a bother, on the contrary, you might find yourself being used to them.

Final Thoughts

Minecraft absolutely deserves all of its praise. Its simplistic nature, the fact that you can do anything, and really everything about this game make it great. To further add to its bonuses, Minecraft has a working team of developers bringing more updates to keep the game fresh.

Even if you are bored waiting, there are a plethora of mods for you to try. The game doesn’t force you to stay either, you can just stop playing for a year, and when you return even more stuff will be waiting for you!

There are lots of other smaller great stuff about this game that shows how much the developers care about it, like in the language settings, there is an option for “Pirate” language, which replaces every item’s name with its pirate slang counterpart.

Minecraft is one of the best games in the world and it deserves it, you can spend infinite time on Minecraft, and you will still want more.

Final Verdict

Storyline: –

Gameplay: 9.8

Visuals: 5.0

(It should be noted that the visuals can go up to 10 with the right resource packs. 5.0 is the very least.)

General Rating: 7.4

That’s it for my review. Do you have anything to add? Do you have any questions? Did you enjoy it? Either way, just leave me a comment and I will answer as soon as I can.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

The images I used are from the following websites:

www.igdb.com

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Metal Gear Solid V Phantom Pain PC Review

Metal Gear Solid V Phantom Pain PC Review

Hi guys! Today I will talk about one of the best games I have ever played: Metal Gear Solid V Phantom Pain. It truly is an amazing game and I wholeheartedly recommend it to you, and you will learn why it’s so amazing in this review.

As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Metal Gear Solid V Phantom Pain PC Review

Storyline

One negative thing about this game is the story.

Perhaps Hideo Kojima was rushed to finish the game because there are a lot of questions about the story that are not answered, and generally, it doesn’t feel like they cared enough about the story.

Gameplay

Metal Gear Solid V Phantom Pain is one of those games that give the player absolute freedom to approach every mission the way he wants to, the player can be stealthy, go guns blazing or something in between.

That is something that pleases everyone because in every game there are people who do not like the way the game forces you to play but with Metal Gear Solid V no one can complain about it.

The game also has a variety of tools that you can use in the missions. You can choose your companion that will aid you in the mission, the weapons you will use, and you also have air support from your allies.

You can plan each mission the way you want to, and not only that, you have information before the mission about the weather since the weather is dynamic and plays a big part in how you will approach the mission, also you can choose the time of day you will play the mission, most of the time at least.

Another cool part about the game is that the enemies adapt to your playstyle, for example, if you kill enemies mainly with headshots, they will at some point use helmets to protect themselves, if you attack more at night, the enemies will use flashlights.

You can capture enemies and recruit them in your army, send them on missions that will give you profit and put them in various positions depending on their skills, it is a nice feature that makes the game and the choices you make more meaningful since you can focus your resources in the things you want to improve and will help you depending on your playstyle.

The game also has a lot of missions for you to do and it is sure that it will keep you occupied for a long time.

Finally the game doesn’t have a difficulty setting and I know that you can make the game as difficult as you want it to be but I personally don’t want to change my playstyle to make the game more difficult, I want the game to be able to challenge me while playing it the way I want to, and to be honest the game isn’t that difficult.

I rarely faced a situation that was hard enough to make me put some real effort, and that may not be a problem for casual players but I want a game to challenge me so for me that’s a negative thing about the game.

Visuals

The graphics of this game are truly outstanding, they are comparable to games that released this year and you can even say they are even better than the graphics of most games that are released today.

I thoroughly enjoyed roaming in the game and seeing those beautiful landscapes that the developers created for us. They used motion capture for the character’s movement and facial expressions so they look so realistic that I can confidently say that the game looks as close to a movie as a game can get while still being a game.

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Final Thoughts

Despite the two negatives things about the game that I mentioned, only one of those for me is something that most people will agree and that is the story. The difficulty is something most people will not care and most of you won’t care.

For me, this game is a must-have and you absolutely need to try it out. It is one of the best open-world games that exist right now, and it has a lot of content and missions, it will take you a lot of time to finish them all.

Final Verdict 

Storyline: 9.7

Gameplay: 9.8 

Visuals: 9.7 

General Rating: 9.7

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:
https://www.igdb.com/games/metal-gear-solid-v-the-phantom-pain/presskit

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The Binding of Isaac Review

The Binding of Isaac Review

Today, I will review a newer generation roguelike game: The Binding of Isaac, and its sequel The Binding of Isaac: Rebirth. Like last time, this review will be divided into 4 subsections; storyline, gameplay, visuals and final thoughts.

I must warn you before I start, this game takes some very religious turns here and there, so those easily offended by such things shouldn’t continue. Now, without further ado:

Storyline

The story begins with the titular character, Isaac. Similarly to the story in the Bible, his mother, a very religious person, starts hearing a voice from the sky, presumably God himself. He claims that Isaac’s soul is corrupted and he must be cleansed.

So, his mother decides to strip him of all his toys and clothes. “God” however still demands proof of faith, so he asks his mother to kill Isaac. Isaac overhears his mother’s plan, and before she has the chance to kill him, he escapes through a hatch.

Now, Isaac must escape from the basement and free himself.

Other than the above introduction, there really isn’t much story to unlock. The only remaining story is some in-between levels cutscenes and a bunch of different endings for each first successful different final boss kill.

The game does have a deeper meaning, however, as there are signs that Isaac is homosexual, and he tries to deal with his nature by turning to religion, and after seeing that the Bible doesn’t have a solution, he kills himself.

This is not set in stone, as the game doesn’t actually have a set canon storyline. But you shouldn’t let the darker theme of the game’s story affect you as the game is more than worth it.

Gameplay

Another game that relies on its gameplay instead of story or graphics, The Binding of Isaac (TBoI) is a newer generation roguelike game. You pick your starting character between the many different options, each with his/her strengths and weaknesses, and you start to traverse randomly generated dungeons. Each level becomes harder and bigger, with tougher enemies. To move on to the next level you must beat a boss each time.

You begin with your character’s basic attack. As you explore, you will find various items and trinkets, all of which grant you a beneficial effect. The fun factor is the randomness and replayability; you never experience the same run, and you never know which items you’ll find. Some items can be combined to form extremely strong combos.

The first game is much harder as it has fewer items and combos, fewer characters, and fewer game modes. It also has fewer final bosses. These were addressed with its sequel, TBoI: Rebirth, and its DLCs. TBoI also has elements of survival games; you have keys, bombs, and money to manage.

There are also many micro details that you will learn while playing. For example, if you finish a level without taking damage, you have an increased chance to find a devil room, where you can trade max health for very powerful items unobtainable otherwise.

If you don’t make “a deal with the devil”, every time the devil room is set to appear, an angel room might appear instead, which gives a very powerful item for free. Things like this are worth spending time too as this game can keep you hooked for many hours. There are also many unlockables for the achievement hunters out there.

The SFX is spot on, and there are many sound effects that will be engraved in your mind. Each passive item has its own effect on your projectiles, making it easy to see what’s going on.

Certain combos create absolutely stunning visual effects. This is mostly true for Rebirth; the original is older after all.

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Visuals

The graphics are nothing to gawk at. It’s certainly not an AAA game, but they do hit the mood. Each level gets darker and bloodier, and they do a very good job of reminding you that you are in a hostile place.

The bosses have fluent animations and great models. There isn’t anything too complicated, and the developers did exactly what was expected.

Final Thoughts

This game delivers in its goals pretty well. Other than being a game that you can play and spend time getting better, it also has the positive of being easy to pick up and start playing and then stopping after a few minutes of playtime, only to continue from where you left off when you return.

Many sensitive people might get offended by its religious elements and “deal with the devil” options, but these people are exactly that; sensitive. For those not as easily offended, this game is sure to stay in their hearts. I guarantee that anyone who buys this game will spend hundreds of hours having fun unlocking items and characters.

Final Verdict

Storyline: 5.5

Gameplay: 9.0

Visuals: 6.0

General Rating: 6.8/10

That’s it for my review. I hope you enjoyed it. Have you played any of these two games? Did I convince you to try it out? If you have anything to say, just drop a comment and I will answer as soon as I can.

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Assassin’s Creed Unity PC Review

Assassin's Creed Unity PC Review

Hi guys! Today I will talk about a game that I finished a few days ago, Assassin’s Creed Unity. The reason I played it recently is because of the events that transpired in Notre Dame, Ubisoft decided to give this game for free for a few days and I got the chance to pick it up.

As always, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Assassin's Creed Unity PC Review

Storyline

The story of the game is good, but nothing amazing.

Gameplay

Assassin’s Creed Unity gameplay can be divided into two parts, the parkour and the combat mechanics of the game. The parkour in Assassin’s Creed Unity is greater than it has ever been in the series, even when compared it to the recent Assassin’s Creed Games.

That said there are still some problems with the parkour system like when you want to go through a window, it can be really hard sometimes because your character seems to have a mind of his own and you have to put effort to manage this seemingly simple action. In other words, when the parkour works, it’s beautiful, but when it does not, it’s painful to watch it.

The combat mechanics of the game are like the previous games, heavily based on parrying and nothing too special. If you get one of the swords that have max damage in the game, then you can basically one-shot everyone except if they parry you, in which case you parry back and then one-shot them.

If they gang up on you then throw a smoke bomb and one-shot everyone. If you get one of those swords that have max damage you become a god and they can’t do anything to you no matter how many there are, this makes the game boring because when no one can kill you there isn’t much point in being careful.

In all the main story missions I never felt the need to go sneaky and assassinate everyone, because they couldn’t do anything to me even if I went in guns blazing.

Now if you want to make the game more difficult for yourself then you can go stealthy, but the problem, for me at least, is that the game doesn’t make you want to go stealthy, it doesn’t give you an incentive.

The thing that makes the game truly shine for me is the co-op missions. They are very fun to do, especially if you play with friends. Unfortunately, there is no in-game chat, so you must be friends with the players in your team to chat with them through Uplay.

One advantage of doing co-op missions is that they can help you progress your character easier since they give you XP and money to spend to get some gear.

Visuals

The graphics of this game are outstanding despite being released in 2014. Paris looks astonishing and real. Special effort was put in making Notre Dame cathedral as close to the real one as possible. The designer team also focused a lot on character appearance.

You can customize your character with many different outfits and use many different colors to dye his clothes. There are also costumes from previous Assassin’s Creed games that you can unlock like Altair’s and Ezio’s and many more. There are also some new costumes that you can unlock that look amazing.

The only problem with the graphics being so good is that the game wasn’t optimized so good for PC, so you will need a very good Graphics Card to play this with at least 60 fps.

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Final Thoughts

Assassin’s Creed Unity is a good game, there is no doubt about that. The parkour is the best Assassin’s Creed has ever seen even though it still has some problems and the graphics are beautiful even compared to today’s standards.

One setback for me was the combat in this game, as they did nothing to improve it and it feels pretty one dimensional and repetitive. The game isn’t very difficult, especially if you pick up one of the strongest weapons, and that might be a problem for those that want a real challenge.

I was never stuck at any point in the game and felt the need to grind. I would recommend that you take this game when it’s on a good sale and if you have some friends to play co-op since the story of the game isn’t something that’s truly extraordinary.

Final Verdict

Storyline: 8.8

Gameplay: 6.8

Visuals: 8.8

General Rating: 8.1

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the images I used:
https://www.igdb.com/games/assassin-s-creed-unity/presskit

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Slay the Spire Review

Slay the Spire Review

Slay the Spire is one of the newer games that’s been released. Its reviews are overwhelmingly positive on Steam, and it’s only been launched from early access in early 2019.

Loosely following the rest of our reviews, I will refer to its storyline, gameplay, visuals and finally, my personal thoughts. I will also give a personal rating in the end. And without further ado:

Storyline

There’s nothing notable about its storyline, For the most part, there is no storyline, and only if you beat the final secret boss, you will get an “ending”. Other than that, the main premise is that you are a character that tries to scale a tower called the “Spire” and it’s full of enemies and weird creatures.

There exists a sliver of lore through events, mostly, but it’s one of those games with a mystery behind it.

Gameplay

The gameplay is where the game truly shines. Having bought the game since early access, it is easy to see why the game has overwhelmingly positive reviews. The game has elements of deckbuilding, roguelikes, and dungeon-crawling.

The premise is that you have a character with his basic starter deck, and by climbing the Spire and facing various challenges, you improve upon your original deck.

There are three characters, each with a different starting deck, relic (relics are powerful trinkets with passive effects), and card options for your run. That not only makes each character have different gameplay from the other, it also makes each run vastly different.

When you start out, you pick a bonus offered at the start. Afterward, you are presented with a map and different possible paths (some of which cross with each other).

Every path has a different combination of the game’s predetermined floor types; an enemy, an elite enemy, a rest site, a shop, and an event. The game has 3 Acts in total (and a secret fourth Act, if you complete its requirements that is), and every Act has 15 floors.

In the middle of every Act, there is a treasure. At the end of each Act, there is a random boss from the pool of each Act’s specific bosses.

An enemy floor is marked by a monster face and is a simple fight. It rewards you with gold (the game’s currency) and a choice of 1 out of 3 random character-specific cards.

An elite enemy floor is marked by a horned monster, and it’s like a regular enemy floor except it’s much harder, but rewards you with more gold and a free random trinket.

A rest site is marked by a campfire. You have the choice of healing 30% of your Max HP, or upgrading a card from your deck, thus making it stronger.

A shop is marked by a loot bag. Here you can buy a card from the ones offered (there are also two random white cards; cards that can be used by any character), or remove a card from your deck. You can also buy exclusive shop trinkets.

Slay the Spire Review
One of the many random events.

Finally, an event floor is marked by a question mark. Here, a random event takes place, and (usually) presents you with options. Some events can be extremely helpful, others can be very hindering, but most just give you options between very good effect for the cost a very bad one versus a decent effect with no cost. The event floors are what make this game truly unique, as they give the game a D&D kind of vibe.

A treasure floor gives you a free trinket. Finally, the boss is a very hard enemy with its own set behavior and rewards you with 100 gold, a choice between 3 rare cards, and a choice between 3 random boss trinkets.

The game utilizes energy. Each character begins with 3 energy. Every card has an energy cost, so hand managing is crucial to success. Every time you lose or finish the game, you have to start over again. That is not bad, however, as mentioned already, every run will be completely different from the last.

The game was being updated with new enemies, acts, trinkets, etc every week while in early access, but since release, the developers reduced the frequency of updates.

Finally, SFX. There are also decent sound effects. To be honest, the developers put in a lot of thought and effort in the VFX and SFX departments, even though they are not the main selling point here.

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Visuals

The graphics are nothing spectacular to look at, but that does not mean they are bad. For starters, the game is 2D, and there is nothing too complicated. Every character is polished, and every enemy is as well. There are also some mini animations for some of the cards. The graphics should suit you unless you only like AAA games.

Personal Thoughts

I really have enjoyed the game, and I even got it at a lower price than its current one, as I bought it during its early access phase. I am very happy with the purchase, I play it to this day.

The game is definitely worth it and will keep you hooked despite not having an actual story, and that’s coming from a guy who prioritizes the story. It’s definitely a game to consider, especially if you have a low budget PC or Laptop.

The developers are planning to add more content to the game soon, so in the end, there really is no reason not to buy this game (unless as stated, you only like AAA games).

Final Verdict

Storyline: 4.0

Gameplay: 9.5

Graphics: 6.5

General Rating: 6.7

That’s it for my review. I hope you enjoyed it. If you have anything to add or any question, feel free to ask me in the comments, and I will answer as soon as I can. Also feel free to disagree, again with a comment. Until next time.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

The images I used are from the following sites:

www.igdb.com

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Witcher 3 PC Review

Witcher 3 PC Review

Hi guys! Today I will talk about one of my favorite games, Witcher 3: Wild Hunt. This game may have been released in 2015 but I thought I should still write a review about it since I recently played the game for the first time and I loved it.

Just like the previous time, the review will have four parts, firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Storyline

The story of the game is ok, but I don’t think the story is as good as the previous games. You must find Ciri and Yennefer, but it feels like you just go from point A to point B where you get a mission in order for them to help you so they send you to point C then you go back to B and then you go to point A and the cycle repeats again and again.

The good thing in the story and game in general is it’s branching storyline, where your decisions affect the final outcome and that is something you don’t see often.

Gameplay

I think CD Projekt Red took it to the next level with the final installment in the trilogy and made its last game the best one. The combat in Witcher 3 is fluid and feels real. You can fight enemies any way you want. You can even go full wizard and upgrade the sign skills and rely on them almost completely for combat, the same thing I did.

You can build your character in whatever way you want and that gives the game another great feel. You aren’t forced to play the game a certain way unlike other RPGs, where they might have different builds for you to choose from even though not all of them are viable.

The game has a lot of content and will surely keep you busy for a long time. There are hundreds of missions to do in this game, it really seems like it has no end. The crafting is amazing too, and the best in the trilogy.

The enemies in this game are very different from one another and they require a different approach in order to beat them, keeping the game fresh.

I like how they make you think before a fight and research your enemies and what their weaknesses are, it makes you feel like a real Witcher. There are also two DLCs that were released for this game. The first was Heart of Stone and the second was Blood and Wine.

If you ask me which of the two I think is best then I would clearly pick Blood and Wine. The reason for this is that the area of the map that you unlock with that DLC for me is the most beautiful in all the games, and I loved every second I was in that area. The scenery was majestic, you saw green fields everywhere and beautiful areas. With that DLC you also unlocked paint for your clothes, which is a nice thing to add in a game and especially an RPG.

Visuals

Another selling point of the game is the graphics. The graphics are top-notch and even today 4 years later they can be compared to titles that were released in 2019. The world is vast and beautiful, there is a day and night cycle and also the weather changes.

Free-roaming the map just to explore is fun just because of how real the world feels thanks to the graphics and the dynamic weather. I also like how the world feels different depending on where on the map you are. You don’t feel like they copy and pasted the same environment everywhere. I recommend you buy this game on PC because that is where the graphics truly shine.

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Final Thoughts

Witcher 3: Wild Hunt is by far one of the best games that exist right now and a must buy. It is worth every dollar that you will spend on it. If you want a game with amazing graphics and gameplay then that’s the game for you. The story might not be something special, but it doesn’t need to be in order to make the game a must buy, it’s good for what it is and you won’t regret buying it.

Final Verdict

Storyline: 9.5

Gameplay: 9.5

Visuals: 9.3

General Rating: 9.4

That’s it for my review guys, I hope you liked it. If you liked the game leave a comment down below and tell me what you liked the most about this game. See ya in the next article.

You can support us and get notified when we post a new article by following us on Twitter, liking our Facebook Page and sharing our articles.

Here is the link for the image I used:

https://www.igdb.com/games/the-witcher-3-wild-hunt/presskit

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Ghost Recon Wildlands PC Review

Ghost Recon Wildlands PC Review

I know that the game was released on 7 March 2017, but I don’t see many recent reviews about the current state of the game so I thought I should write one.

I will split this review into four parts. Firstly I will talk about the storyline, then about the gameplay, afterward, I will talk about the visuals and finally, I will tell you my personal thoughts and give you a rating for the game from 0-10 (10 being the best).

Ghost Recon Wildlands PC Review

Storyline

It will take you about 25 hours to complete the story and see the ending cinematic but if you complete the story 100%, you will see an alternative ending.

It will take you about 50 hours to complete the story 100%, so the game has a lot of content if you’re wondering about that.

Gameplay

When I played the first mission in Ghost Recon Wildlands, I was amazed by how good the game mechanics were. I really liked Metal Gear Solid V: Phantom Pain and Ghost Recon Wildlands reminded me of that game a lot.

Before I go into any details about gameplay, I should mention that, as you do objectives and missions in the game, you gain experience, and with that experience, you can unlock new abilities or make your current abilities stronger. Now let’s start:

The game most of the time allows you to approach a mission however you want. You can go in guns blazing, or you can hide and use a drone to spot enemies around you and have their locations constantly shown after you spot them.

Both ways have their advantages and disadvantages. If you choose to go in guns blazing, for example, you will probably end the mission faster but there is a higher risk that you will die.

It depends on the difficulty level you have set and how good you are at the game. It’s a high risk/high reward kind of situation.

I didn’t use this approach when I started the game because I hadn’t unlocked many abilities that help you survive more, so I chose the stealthy approach.

This approach takes more time, but it is safer and more realistic. It makes you feel like a ghost that goes in a base and kills everyone, without them even realizing what happened.

Although it should be noted that going stealthy is kind of hard, because depending on your gun stats and how effective the gun’s silencer is, enemies might hear you when you shoot, the alarm will go off, and all hell will break loose.

This has happened many times to me, and it’s not pleasant. The alarm will also trigger if the enemies find a dead body and again, all hell will break loose.

At this point, I should also mention that you have 3 AI players as your teammates that will help you finish your missions. The AI of your teammates in this game is decent, nothing too special.

There is an ability that you have that is called Sync Shot where you can mark enemies and order your team to kill them. It’s a very useful ability when you solo.

In my opinion, playing this game solo becomes boring fast. The most fun I’ve had with this game is when I played with other players.

It may take you some time to find people that are decent enough and play seriously, but when you do, the game becomes hundreds of times more fun. I personally found some good and serious players and we had a lot of fun together.

The vehicle control in the game isn’t bad but it’s not good either. Don’t expect GTA-like vehicle control. The only vehicles that feel somehow good are the helicopters and the motorcycles.

There are also a lot of side missions and objectives on the map that you can do to get experience and unlock more abilities.

This game also has a variety of weapons for you to choose from and all the weapons are customizable to fit your playstyle.

At some point, you will have more weapons than you’ll ever need. I personally have only used 5-6 weapons while playing. Some weapons can be unlocked only as a reward when you finish a story mission and some other weapons can be found at certain locations on the map.

To unlock the locations of weapons in the map you must find intel either by interrogating some person or by hacking computers and taking pictures of documents. You will understand better when you play the game.

The missions in the game are fun but they do get repetitive. You will find yourself doing the same kind of mission many times.

When you reach level 30 you can unlock tier mode. You begin from tier 50 and you can level up, up to tier 1. Tier mode makes the game more difficult and allows you to make your weapons stronger by upgrading their damage output. To level up tiers in the game, you should replay missions or do the side missions on the map.

I am personally tier 40, and I didn’t really play that much after I 100% completed the story. I just find it boring doing the same missions over and over just to level up tiers.

There are two other modes in the game, the Ghost War and the Ghost Mode.

Ghost War is a PvP mode that was added in the game a few months after its release. In this mode, you can play against other players in the game either Ranked or Casual games. There are many classes in this mode and each class has unique abilities.

I won’t analyze it further because it’s nothing you haven’t seen before. I played a few games in this mode but I didn’t find it any fun. I wouldn’t recommend this game if you are looking for a good PvP shooter. This game is a PvE shooter mostly.

The Ghost Mode is the same as the campaign but with one difference. If you die once you lose all your progress and you must make a new character and start over.

I don’t particularly enjoy Ghost Mode because the game has some bugs that can make your life a living hell in Ghost Mode. For example, you may get stuck between rocks when you try to escape from an enemy base when the alarm goes off and if you’re stuck there you can’t escape, so you’re basically dead.

Also, when the alarm in a base goes off the enemies might spawn behind you and kill you instantly. This is a huge problem even in the normal campaign and it’s still unfixed.

Moreover, in Ghost mode, it isn’t such a good idea to use motorcycles cause if you hit a rock or a tree you might die instantly, and your AI team might not be able to revive you depending on where you land.

You should also watch when you cross the road as a car might hit you and kill you, and it’s not a good idea to use helicopters either because there are missiles on some bases that target helicopters and they will kill you instantly if you don’t dodge them.

So, to sum it all up, for me Ghost Mode is not fun because it makes you focus on stuff that doesn’t really matter to me. Of course, this is my opinion, and many of you may disagree.

Visuals

The graphics in this game are absolutely astounding. This game has gorgeous scenery. Bolivia looks amazing and realistic. Some locations on the map look stunning at certain times of the day (this game has day-night cycles).

You can also customize your character with the clothes and accessories that you want. There aren’t as many options as I would have liked, but there are a lot.

I haven’t seen many games with these levels of graphics, so if you are one of those people that love amazing graphics in games then you should check this game out.

The cutscenes in the game look amazing like the rest of the world and the voice actors are very good.

I don’t have much to say in this section because a game with this level of graphical detail leaves you speechless.

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Final Thoughts

The game, for me, has a solid campaign and its fun while you complete it but after you complete everything in the campaign there is no reason to play it. PvP is ok but nothing special.

If you pick this game for the PvP you will be disappointed.

Ghost mode is very good for those that want to be careful in every step they make in the game because one wrong step and you are dead, and you must start all over again (as I said I don’t like it).

If you want a game to spend 50 plus hours doing the campaign this is a good game, but I wouldn’t recommend you pay full price. Wait for the sale (don’t give more than 20 euros for this game) and the gold edition isn’t worth it, at least for me.

I bought the Gold Edition and I regret it. I purchased the game on sale and it was just 8 euros more, but it still wasn’t worth it.

Final Verdict

Storyline: 8.3

Gameplay: 7.9

Visuals: 9.5

General Rating: 8.5

That’s it for my review. I hope you liked my review. If you want to add something or ask something write in the comments below. See ya in the next article.

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Here is the link for the images I used:

https://www.igdb.com/games/tom-clancys-ghost-recon-wildlands/presskit